Related Links: Item Upgrades - [Excellent Item] - [Ancient Item] - [Socket Item] - [Guardian Item] - [Mastery Item] - [Archangel Item] - [Lucky Item] - [Muun Item]
Jump to: Accessories - Wings & Capes - Pentagrams - Pets - Mounts
Armors, weapons, wings, pets, pentagrams - the list goes on. There are a total of 13 equipment slots for your character.

- [Helm]
- [Armor]
- [Pants]
- [Gloves]
- [Boots]
- [Weapon 1]
- [Shield] / [Weapon 2]
- [Pendant]
- [Ring 1]
- [Ring 2]
- [Pentagram]
- [Wing] item
- [Pet]
- [Normal Item]
- [Excellent Item]
- [Ancient Item]
- [Socket Item]
- [Guardian Item]
- [Mastery Item]
- [Archangel Item]
- [Lucky Item]
- [Muun Item]
- Combat items are divided by [Class Type].
- Some items can be worn by several [Class Types].
- A character's [Stats] must meet the requirements of an item to equip it.
- All equipment items have [Durability], which decreases during combat.
- When an item is dropped or crafted, the [Luck Option] may be bound to the item on a chance basis.
The [Luck Option] is bound to items only on a chance basis. It can be bound to most types of equipment.
- [+25% Jewel of Soul rate]
- Increases success rate with Jewel of Soul upgrade by [+25%].
- Increases success rate when the item in used in a crafting combination by [+25%].
- [Critical Damage Rate +5%]
- Increases the chance to cause critical damage by [+5%].
[Durability] will decrease over time, when in combat. If the [Durability] of an item reaches [0], the item will become ineffective.
- Armor [Durability] decreases faster from large amounts of damage.
- Equipment can be repaired:
- At [Level 50], a character can repair [Durability] by using the [Repair Hammer] via character inventory (Hot-key: [L]).
- NPC repair is 50% cheaper than repair from [Repair Hammer].
- Various NPC offer [Durability] repair for a fee.
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Accessories provide protection from certain effects. A character can equip one necklace and two rings at the same time.
- [Normal] accessory [Item Level] cannot be greater than [+4].
- Unique [Normal] accessory [Item Level] cannot be greater than [+3].
- All [Excellent] accessories [Item Level] cannot be greater than [+0].
- Accessory [Item Level] cannot be upgraded.
- May posses one unique [Additional Option], based on the item:
- Automatic Life Recovery [+1%], [+2%], [+3%]
- Max Mana [+1%], [+2%], [+3%]
- Max AG [+1%], [+2%], [+3%]
- The [Additional Option] is bound to accessories only on a chance basis.
- The [Additional Option] cannot be upgraded.
- The [Additional Option] has a maximum of [Tier 3] option.
- Unique accessory is only dropped by monsters in the [Kalima] map.
- Some accessories have [Elemental Resistance], which protects from different skill effects.
- Skill effects may be caused by 6 different element types: [Water], [Wind], [Fire], [Ice], [Lightning], [Earth], [Poison].
- Each element has unique effects:
- [Fire]: causes [Knock-back]
- [Lightning]: causes [Knock-back]
- [Wind]: causes [Knock-back]
- [Ice]: causes a decrease in [Movement Speed]
- [Poison]: inflicts [Poison DMG] over a period of time
- [Water]: ?
- [Earth]: ?
- [Elemental Resistance] of the same element type do not cumulate.
- The accessory equipped with the highest [Elemental Resistance] takes the active effect.
- [Elemental Resistance] formula:
- ([Elemental Resistance] * [10]) / [100] = [% Chance of Resistance]
- [Example]:
- Equip [Ring of Fire] [+4] for [5] [Elemental Resistance].
- ([5] * [10]) / [100] = [0.5]
- [0.5] = [50%] chance of resistance
- If two [Ring of Fire] [+4] is equipped, the [Elemental Resistance] is still only 50%.
These accessories are dropped from various low level monsters.

- [Level 17] required
- Poison Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 20] required
- Ice Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 30] required
- Fire Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 38] required
- Earth Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 44] required
- Wind Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 21] required
- Fire Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 21] required
- Lightning Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 34] required
- Ice Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 42] required
- Wind Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 46] required
- Water Resistance [1], [2], [3], [4], [5]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]
These unique accessories only drop from monsters in the [Kalima] map.

- [Level 62] required
- Chance of Ignoring Critical Damage [+1%], [+2%], [+3%], [+4%]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 74] required
- Chance of Ignoring Excellent Damage [+1%], [+2%], [+3%], [+4%]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 98] required
- Chance of Ignoring Double Damage [+1%], [+2%], [+3%], [+4%]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 110] required
- Chance of Ignoring SD Resistance [+1%], [+2%], [+3%], [+4%]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]

- [Level 122] required
- Chance of Ignoring Defense Resistance [+1%], [+2%], [+3%], [+4%]
Possible [Additional Option]:
- Automatic Life Recovery [+1%], [+2%], [+3%]
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Wing and Cape items boost [Movement Speed], [ATK DMG], and [Absorb DMG]! These items are divided by each character class and class evolution.
- Wing item increases [Movement Speed] greatly.
- Wing item allows access to the [Icarus] map.
- May posses [JOL], [Wing Option], and [Luck] options.
- Normal wing item can be obtained by crafting via NPC [Chaos Goblin Machine]
- Unique wing item can be obtained from the [Cash Item Shop].
- [Wing Option] is bound to wing items only on a chance basis.
- Multiple [Wing Option] may be bound to a single wing item.
- Possible [Wing Option]:
- Recover 100% HP chance [+4%]
- [Double DMG] chance [+4%]
- [Ignore Defense] chance [+4%]

- DEF: [20]
- DMG: [+12%]
- [Absorb DMG] [+12%]
[Base requirements]:
- [Level 180] required
- Class type: [DK], [MG]

- DEF: [10]
- DMG: [+12%]
- [Absorb DMG] [+12%]
[Base requirements]:
- [Level 180] required
- Class type: [ELF]

- DEF: [10]
- DMG: [+12%]
- [Absorb DMG] [+12%]
[Base requirements]:
- [Level 180] required
- Class type: [DW], [MG]

- DEF: [10]
- DMG: [+12%]
- [Absorb DMG] [+12%]
[Base requirements]:
- [Level 180] required
- Class type: [SUM]

- DEF: [15]
- DMG: [+20%]
- [Absorb DMG] [+10%]
[Base requirements]:
- [Level 180] required
- Class type: [RF]

- DEF: [15]
- DMG: [+20%]
- [Absorb DMG] [+10%]
[Base requirements]:
- [Level 180] required
- Class type: [DL]

- DEF: [15]
- DMG: [+20%]
- [Absorb DMG] [+20%]
[Base requirements]:
- [Level 180] required
- Class type: [GL]

- DEF: [45]
- DMG: [+32%]
- [Absorb DMG] [+25%]
[Base requirements]:
- [Level 215] required
- Class type: [BK]

- DEF: [30]
- DMG: [+32%]
- [Absorb DMG] [+25%]
[Base requirements]:
- [Level 215] required
- Class type: [ME]

- DEF: [30]
- DMG: [+32%]
- [Absorb DMG] [+25%]
[Base requirements]:
- [Level 215] required
- Class type: [SM]

- DEF: [30]
- DMG: [+32%]
- [Absorb DMG] [+25%]
[Base requirements]:
- [Level 215] required
- Class type: [BS]

- DEF: [40]
- DMG: [+32%]
- [Absorb DMG] [+25%]
[Base requirements]:
- [Level 215] required
- Class type: [MG]

- DEF: [60]
- DMG: [+39%]
- [Absorb DMG] [+39%]
[Base requirements]:
- [Level 400] required
- Class type: [BM]

- DEF: [45]
- DMG: [+39%]
- [Absorb DMG] [+39%]
[Base requirements]:
- [Level 400] required
- Class type: [HE]

- DEF: [45]
- DMG: [+39%]
- [Absorb DMG] [+39%]
[Base requirements]:
- [Level 400] required
- Class type: [GM]

- DEF: [45]
- DMG: [+39%]
- [Absorb DMG] [+39%]
[Base requirements]:
- [Level 400] required
- Class type: [DiM]

- DEF: [45]
- DMG: [+39%]
- [Absorb DMG] [+39%]
[Base requirements]:
- [Level 400] required
- Class type: [FM]

- DEF: [55]
- DMG: [+39%]
- [Absorb DMG] [+39%]
[Base requirements]:
- [Level 400] required
- Class type: [DuM]

- DEF: [45]
- DMG: [+39%]
- [Absorb DMG] [+24%]
[Base requirements]:
- [Level 400] required
- Class type: [DL]

- DEF: [45]
- DMG: [+39%]
- [Absorb DMG] [+39%]
[Base requirements]:
- [Level 400] required
- Class type: [ML]
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- DEF: [46]
- DMG: [+33%]
- [Absorb DMG] [+30%]
- [Luck]
[Base requirements]:
- [Level 290] required
- Class type: [BK], [MG]

- DEF: [37]
- DMG: [+35%]
- [Absorb DMG] [+29%]
- [Luck]
[Base requirements]:
- [Level 290] required
- Class type: [ME]

- DEF: [37]
- DMG: [+35%]
- [Absorb DMG] [+29%]
[Base requirements]:
- [Level 290] required
- Class type: [SM], [MG], [BS]

- DEF: [100]
- DMG: [+35%]
- [Absorb DMG] [+29%]
[Base requirements]:
- [Level 350] required

- DEF: [200]
- DMG: [+71%]
- [Absorb DMG] [+71%]
[Base requirements]:
- [Level 400] required
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Check the [Pentagram] guide for more info.

- ELE DMG: [25] ~ [40]
- ELE DEF: [25]
[Pentagram Option]:
- Pentagram DMG & DEF [+5%]
- Errtel of Anger [Rank1][+0] req.
- Errtel of Blessing [Rank1][+0] req.
- Errtel of Integrity [Rank1][+0] req.
- Errtel of Divinity [Rank1][+0] req.
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Pets give characters additional buffs, skill, and status effects.
- Pet items will lose their HP while in combat.
- Dying in combat will decrease equipped pet's HP by a large amount.
- The pet will disappear if HP reaches [0].
- The [Dark Raven] can be healed via [Jewel of Life].
- The [Dark Raven] will not die at [0] HP.
- The [Dark Raven] can be equipped via [right-click].

- Automatically collects Zen
- Amount of Zen dropped [+50%]
- DEF Rate [+50]
[Base requirements]:
- [Level 28] required

- [Skill]:
- Basic Action
- Automatic Attack
- Mimic
- Attack Target
- [Excellent DMG] chance [+3%]
- [Double Damage] chance [+2%]
- [Ignore Defense] chance [+1%]
[Base requirements]:
- Class type: [DL]
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Mounts, much like pets, grant characters additional buffs, skills, and status effects.
- Mount items will lose their HP while in combat.
- Dying in combat will decrease equipped mount's HP by a large amount.
- Mount items can be healed with a [Jewel of Life].
- [Horn of Uniria] and [Dinorant] cannot be healed.
- The mount will disappear if HP reaches [0].
- Mount item restrictions:
- [Chaos Castle]: No mounts allowed
- [Icarus]: [Horn of Uniria] not allowed
- [Atlans]: [Horn of Uniria] & [Dinorant] not allowed

- Increase [Movement Speed]
- Enables [Impale] skill for Dark Knight (spear required)
[Base requirements]:
- [Level 25] required

- ATK (WIZ) DMG [+15%]
- [Absorb DMG] [+10%]
- Skill: [Raid]
- Allows access to the [Icarus] map.
[Base requirements]:
- [Level 110] required

- Skill: [Earthquake]
- ATK range: [+2]
[Base requirements]:
- [Level 218] required
- Class type: [DL]

- Skill: [Plasma Storm]
- DMG: [+10%]
[Base requirements]:
- [Level 300] required

- Skill: [Plasma Storm]
- [Absorb DMG] [+10%]
[Base requirements]:
- [Level 300] required

- Skill: [Plasma Storm]
- Max HP [+200]
- Max Mana [+200]
- ATK DMG [+33]
- WIZ DMG [+16]
[Base requirements]:
- [Level 300] required
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