Discord Facebook YouTube Forums
[MU Helper]
Related Links: [Controls] - [Game Basics] - [Personal Store] - [Party] - [Guild] - [Gens]
Jump to: [Hunting] Settings - [Obtaining] Settings - [Other Setting] - [Hunting Log]
The [MU Helper] is an in-game feature which allows a character to attack monsters automatically! This feature is fully customizable, and can be useful to enhance your monster slaying effectiveness. Most importantly, the [MU Helper] can be used to level up a character without actually playing! Meaning, you can go "AFK" ("away from keyboard") and still kill monsters!

[MU Helper] Menu
  • [MU Helper] Menu: [Z]
  • [Hunting] tab: attacking settings
  • [Obtaining] tab: loot settings
  • [Other Settings] tab: auto-accept, elite potion, and SNS settings
[MU Helper]
[MU Helper] attack range
[Instant Hunting Log]
  • Toggle [MU Helper]:
    • [Middle Click]
    • [S] + [Left Click]
    • [Home]
  • When activated, a large circle appears around the character which represents the automatic attack range.
  • When activated, [Instant Hunt Log] appears, which is an on-screen, smaller version of the [Hunting Log].


Additional info
  • Each [Character Class] has slightly different setting options available.
  • No requirements to use [MU Helper].
  • While the [MU Helper] is running, you will be charged a small amount of [Zen] every five minutes.
  • The cost of [Zen] increases after each hour the [MU Helper] is consecutively running.
  • [Zen] cost formula:
    • 1st hour: [Character Level] * 20
    • 2nd hour: [Character Level] * 30
    • 3rd hour: [Character Level] * 40
    • 4th hour: [Character Level] * 50
    • After 4 hours: [Character Level] * 60
  • Disabling the [MU Helper] will reset the cost of [Zen].
  • By default, [MU Helper] targets the closest monster as the main priority.

[Assign Helper]
  • A [Party Leader] can control a [Party Member] and their [MU Helper], when given permission through [Assign Helper].
  • To give a [Party Leader] permissions, use the [Quick Character Commands].
  • Disable permissions by clicking your character name in the [Party] user interface.
  • If [Party Leader] changes, and permissions were granted for [Assign Helper], the permissions are automatically granted to the new [Party Leader].
  • [Party Leader] controls:
    • [Ctrl] + [Middle Click]:
      • Moves and starts [MU Helper] automatically for all [Party Members].
      • [Ctrl] + [S] + [Left Click] also works.
      • Moving a [Party Member] costs the [Party Member] [Zen] (x50,000).

[Advertisement]:

[Advertisement]:



[Advertisement]:
[Hunting] Settings
[MU Helper] Menu [Hunting] Tab
  • [Range]: sets the distance (in tiles) the character will travel to attack a monster.
  • [Use Regular Attack]: toggles the use of regular attacks, if [Skills] cannot be used; it has the lowest attack priority.
  • [Target Concentration]: prioritizes attacking the largest group of monsters (vs. the closest monster).
  • [Use Skills Closely]: increases the priority of [Skills] and their conditions.
  • [Long Distance Counter Attacks]: if a monster is attacking from outside of the [MU Helper] [Range], this option will allow the character to counter-attack the monster, regardless of the [Range].
  • [Potion]: toggles the use of [HP Potion] automatically; its setting can be adjusted.
  • [Buff Skill]: toggles the use of the selected [Buff] [Skills].
  • [Buff Item]: toggles the use of the selected [Buff] [Items].


[Original Position]
  • This option forces the character to return to its [Original Position], after a specific amount of time.
  • A character's [Original Position] is the coordinate which the [MU Helper] was originally started on.
  • The character will return to the [Original Position] according to the number in the [Seconds] text-box.
  • For example, if [40] [Seconds] is written in the [MU Helper], the character will try to return to its [Original Position] every 40 seconds.

[Basic Skill]
  • This is the [Skill] which will be mainly used; it has the highest attack priority.
  • [Left Click] the box to show a list of [Skills] which can be assigned.
  • [Right Click] the box to clear the selected [Skill].
  • Only [Basic Skills] can be assigned.
  • [Buff] or [Debuff] [Skills] cannot be assigned here.

[Activation Skill]
  • There are 2 slots for [Activation Skills].
  • These [Skills] offer an alternative to the selected [Basic Skill], while hunting.
  • [Left Click] the box to show a list of [Skills] which can be assigned.
  • [Right Click] the box to clear the selected [Skill].
  • [Basic Skills] and [Debuff] [Skills] can be assigned here.
  • [Buff] [Skills] cannot be assigned here.
  • Conditional settings, for each [Skill], can be set up by clicking the cog icon.
  • There are two conditional settings available for [Basic Skills]: [Delay] or [Monster].
  • [Basic Skills] [Delay Condition]:
    • This forces the use of the selected [Activation Skill], after a specific amount of time (in seconds).
  • [Basic Skills] [Monster Condition]:
    • This forces the use of the selected [Activation Skill], based on the amount of monsters in the area.
    • The condition can be based on the amount of "monsters attacking me," or "monster within hunting range."
  • There are two conditional settings available for [Debuff] [Skills]: [Instant Cast] or [Delay].
  • [Debuff] [Skills] [Instant Cast Condition]:
    • This forces the use of the selected [Activation Skill], with the highest attack priority.
  • [Debuff] [Skills] [Delay Condition]:
    • This forces the use of the selected [Activation Skill], after a specific amount of time (in seconds).

Variable Settings
These settings are only available with certain [Character Classes]:
  • [Combo]: toggles the use of the special [Combo] [Skill]. (Dark Knight)
  • [Party]: allows the character to use its selected [Buff Skills] on their [Party Members], automatically. (Fairy Elf)



[Advertisement]:
[Obtaining] Settings
[MU Helper] Menu [Obtaining] Tab
  • [Range]: sets the distance (in tiles) the character will travel to pick up any item.
  • [Repair Item]: toggles the use of [Repair] automatically. It repairs once an equipped item reaches 50% [Durability].
  • [Repair Muun]: toggles the use of [Muun] [Repair] automatically. It repairs [Muun] if the item reaches less than (5/255) [HP]. The repair consumes (x1) [Jewel of Life] from the character's inventory. Repairs [Main Muun].
  • [Pick All Near Items]: when selected, the character will pick up every item it sees on the ground.
  • [Pick Selected Items]: when selected, the character will only pick up the items selected in the [MU Helper] [Obtaining] menu checklist.
[Add Extra Item]
  • Here you can enter specific words to create a list of terms that the character will search for.
  • Enter the text into the text-box below [Add Extra Item] and click [Add] to add it to the list.
  • The text entered into the list is CaSe SeNsItIvE.
  • To remove an entry, click the text and then click [Delete].
  • [Add Extra Item] Examples:
    • Entering "Option" will pick up items with [Jewel Of Life Option].
    • Entering "+5" will pick up items with an [Item Level] [+5].
    • Entering "Boots" will pick up any item with the word "Boots" in its name.
    • Entering "leather" will NOT pick up [Leather Helm]. You must enter "Leather" (use the capitalized letter "L").



[Advertisement]:
Other Settings
[MU Helper] Menu [Obtaining] Tab
  • [Auto Accept - Friend]: when selected, incoming [Party] requests, only from characters on your [Friend List], are accepted automatically.
  • [Auto Accept - Guild Member]: when selected, incoming [Party] requests, only from characters in the same [Guild], are accepted automatically.
  • [Use Elite Mana Potion]: when selected, the character will automatically consume any [Elite Mana Potion] first.
  • [Facebook]: Press [Connect] to open the [Connect to SNS] menu; hot-key: [J].


[Advertisement]:
Hunting Log
The [Hunting Log] can track up to 60 days of detailed combat statistics, while using the [MU Helper] feature.

Hunting Log UI

  • Hot-key: [END]
  • It keeps track of certain statistics for up to 60 individual days, per map.
  • Use the drop down list to view the statistics of a different map.
  • You can view either [Accumulative] or [Per Second] statistics.
  • The information can be displayed as a [Table] or [Graph].
  • A character can choose to share their [Hunting Log] publicly by toggling [Open My Hunting History] option.
  • To view at another character's public [Hunting Log], use the [Quick Command Menu] ([ALT] + [Right Click]).
  • It keeps track of the following statistics:
    • Hunting time
    • [Normal DMG] dealt
    • [Elemental DMG] dealt
    • [HP] recovered
    • Monster kills
    • [EXP] gained


[Instant Hunting Log]
  • The [Hunting Log] can be minimized into the [Instant Hunting Log]
  • The [Instant Hunting Log] only displays the current session's [Per Second] statistics:
    • Total Hunting Time
    • [Normal] [DMG] dealt, per second
    • [Elemental] [DMG] dealt, per second
    • [HP] recovered, per second
    • Monsters killed, per second
    • [EXP] gained, per second
  • [Instant Hunting Log] can be moved anywhere on the screen, or hidden via the [x] button.
  • The [-] button opens the [Hunting Log] menu.

[Advertisement]:


[Advertisement]:

(x22,306,378) page views

Remove all ads!Remove all ads!
Published by IZAKTLY STUDIO
All Content Copyright
© 2012 - 2021
*WEBZEN IP, game content, and materials are trademarks and copyrights of Webzen Inc., and its Licensors, and is used with permission. © Webzen Inc. All rights reserved. The MU logo and the Webzen logo are trademarks of Webzen Inc.
Our website is made possible by displaying online advertisements to our visitors.
Please consider supporting us by disabling your ad blocker.