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**Normal**: equipped via Muun inventory slot.**Mount**: mounted via [Ctrl]+[Z].

**Normal**: max level is 3.**Premium**: max level is 4.**Seasonal**: level cannot be increased.

**Normal**: Obtained during the Egg of Monsters event.**Mount**: Dropped by Core Magriffy boss monster.**Premium**: Obtained via Premium Muun Egg, which is purchased from the Cash Item Shop.**Seasonal**: Obtained from reaching max character level during the current season update.

- Muun with a higher Grade have an increased max +Item Level.
- Muun +Item Level is increased by combining it with the same Muun item.
- The Muun item used to increase the +Item Level must be Level 1.
- Muun +Item Level increases at a 100% rate of success.
- The item's +Muun Option is enhanced as +Item Level increases.
- The Muun's appearance will change as +Item Level increases.
- Once a Muun reaches max level, it can be evolved to further increase it's +Muun Option.

- Muun appearance greatly changes after evolution.
- Only Muun items with max +Item Level can be evolved.
- To evolve Muun, drag and drop its Evolution Stone on it.
- For example, to evolve Luki item you must drag and drop "Luki Evolution Stone" on it.
- Evolution Stone items can be obtained from:
- NPC Monica
- Muun Egg items (low rate)

- Jewel of Soul
- Jewel of Bless
- Jewel of Chaos
- Jewel of Life
- Any Normal Muun
- Any Premium Muun
- Any Evolution Stone

- This event usually happens once per month and usually runs for a 2 week period.
- The event monsters will appear only during the event period.
- Event monsters drop Muun Egg item, which contain special rewards!
- When you pick up a Muun Egg item, it is stored in the Event Inventory.
- Event Inventory is opened by clicking the [Event] button.
- Toss the egg items onto the ground to get the reward!
- You cannot obtain Muun mount items from any monster eggs.
- You cannot obtain Seasonal Muun items from any monster eggs.
- Premium Muun Eggs are sold in Cash Item Shop during the event period.
- Premium Muun Eggs are the only way to obtain Premium Muun items.

- Map:
- Lorencia
- Noria
- Elveland
- Devias

- Item drop:

Possible egg contents:

- Zen (x100,000)
- Jewel of Soul
- Jewel of Bless
- Jewel of Chaos
- Jewel of Life
- Any Normal Muun
- Any Normal Evolution Stone

- Map:
- Lost Tower Floor 1 ~ 7
- Icarus
- Kalima Floor 5
- Adia

- Item drop:

Possible egg contents:

- Zen (x200,000)
- Jewel of Soul
- Jewel of Bless
- Jewel of Chaos
- Jewel of Life
- Any Normal Muun
- Any Normal Evolution Stone

- Map:
- La Cleon
- Swamp of Peace
- Kanturu Ruins
- Kalima Floor 7

- Item drop:

Possible egg contents:

- Zen (x300,000)
- Jewel of Soul
- Jewel of Bless
- Jewel of Chaos
- Jewel of Life
- Any Normal Muun
- Any Normal Evolution Stone

- Muun are stored and equipped via Muun Inventory. (hot-key: Y)
- +Muun Option will only be applied if the item's condition is met.
- While Muun items are equipped, they will lose HP.
- HP can be restored via Jewel of Life.
- Up to two Muun items can be equipped via the Main & Sub equipment slot.
- The Muun item equipped in the Main equipment slot will be summoned in the game.
- The Muun item equipped in the Sub equipment slot do not appear in the game.
- Up to three Muun items can be equipped after unlocking Seasonal Muun.
- You can choose to display either the Seasonal Muun item or the Main Muun item.
- Muun items do not affect PVP unless it is noted in the +Muun Option description.
- Mounts items must be equipped in the Main Muun slot to be able to mount to it.
- Mounts cannot be mounted to in the following maps:
- Safe-zones
- Chaos Castle
- Illusion Temple

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Page: 1 of 22

- Play the game for longer than 5 hours.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 3 for first 30 days.

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- 13:00 ~ 23:59 (UTC)

- Critical DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 2 of 22

- 13:00 ~ 23:59 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Monday ~ Thursday (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

Page: 3 of 22

- Level 200 or greater.

- Skill DMG +2 ~ +8
- x5 multiplier for first 30 days.

- Monday ~ Thursday (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Play the game for longer than 5 hours.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

Page: 4 of 22

- Level 200 or greater.

- Excellent DMG +2 ~ +8
- x5 multiplier for first 30 days.

- Thursday ~ Sunday (UTC)

- DEF +2 ~ +14
- x5 multiplier for first 30 days.

- 13:00 ~ 23:59 (UTC)

- Decreases item repair fee by 1% ~ 4%
- x5 multiplier for first 30 days.

Page: 5 of 22

- 01:00 ~ 12:00 (UTC)

- Critical DMG +2 ~ +8
- x5 multiplier for first 30 days.

- 13:00 ~ 24:00 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Monday ~ Thursday (UTC)

- Critical DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 6 of 22

- 13:00 ~ 23:59 (UTC)

- Decreases item repair fee by 1% ~ 4%
- x5 multiplier for first 30 days.

- Level 200 or greater.

- Critical DMG +2 ~ +8
- x5 multiplier for first 30 days.

- Monday ~ Thursday (UTC)

- Excellent DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 7 of 22

- Monday ~ Wednesday (UTC)

- Skill ATK PWR +2 ~ +8
- x5 multiplier for first 30 days.

- 13:00 ~ 23:59 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- 01:00 ~ 12:00 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

Page: 8 of 22

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Monday ~ Thursday (UTC)

- DEF +2 ~ +14
- x5 multiplier for first 30 days.

- 13:00 ~ 23:59 (UTC)

- Skill DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 9 of 22

- 13:00 ~ 23:59 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- 13:00 ~ 23:59 (UTC)

- Critical DMG +2 ~ +8
- x5 multiplier for first 30 days.

- 13:00 ~ 24:00 (UTC)

- Skill DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 10 of 22

- Monday ~ Thursday (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Monday ~ Thursday (UTC)

- ATK/WIZ/Curse DMG +2 ~ +8
- x5 multiplier for first 30 days.

- Monday ~ Thursday (UTC)

- Decreases item repair fee by 1% ~ 4%
- x5 multiplier for first 30 days.

Page: 11 of 22

- Monday ~ Thursday (UTC)

- Excellent DMG +2 ~ +8
- x5 multiplier for first 30 days.

- 13:00 ~ 23:59 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- 01:00 ~ 12:00 (UTC)

- Max ATK/WIZ/Curse DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 12 of 22

- 00:00 ~ 12:00 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Monday ~ Thursday (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Monday ~ Thursday (UTC)

- ATK/WIZ/Curse DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 13 of 22

- 13:00 ~ 24:00 (UTC)

- Decreases item repair fee by 1% ~ 4%
- x5 multiplier for first 30 days.

- Monday ~ Thursday (UTC)

- ATK/WIZ/Curse DMG +2 ~ +8
- x5 multiplier for first 30 days.

- 18:00 ~ 24:00 (UTC)

- DEF +2 ~ +14
- x5 multiplier for first 30 days.

Page: 14 of 22

- 01:00 ~ 12:00 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 3 for first 30 days.

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 3 for first 30 days.

- 13:00 ~ 24:00 (UTC)

- Max ATK/WIZ/Curse DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 15 of 22

- Monday ~ Thursday (UTC)

- Decreases item repair fee by 1% ~ 4%
- x5 multiplier for first 30 days.

- 13:00 ~ 23:59 (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

Page: 16 of 22

- Monday ~ Thursday (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Monday ~ Wednesday (UTC)

- Excellent DMG +9 ~ +21
- x15 multiplier for first 30 days.

Page: 17 of 22

- 13:00 ~ 23:59 (UTC)

- Decreases item repair fee by 1% ~ 4%
- x5 multiplier for first 30 days.

- Monday ~ Thursday (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

Page: 18 of 22

- Monday ~ Thursday (UTC)

- DEF +2 ~ +14
- x5 multiplier for first 30 days.

- Monday ~ Wednesday (UTC)

- ATK/WIZ/Curse DMG +2 ~ +8
- x5 multiplier for first 30 days.

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

Page: 19 of 22

- Monday ~ Wednesday (UTC)

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

- 01:00 ~ 12:00 (UTC)

- Excellent DMG +2 ~ +8
- x5 multiplier for first 30 days.

- Level 200 or greater.

- Attack Skill Level 1 ~ Level 4
- Skill cooldown reduced by 2 for first 30 days.

Page: 20 of 22

- Map: Swamp of Peace.

- ATK/WIZ/Curse DMG +2 ~ +8
- x5 multiplier for first 30 days.

- 13:00 ~ 24:00 (UTC)

- Excellent DMG +4 ~ +10
- x5 multiplier for first 30 days.

- Level 1 ~ Level 200

- Critical DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 21 of 22

- Level 1 ~ Level 200

- Critical DMG +2 ~ +6
- x5 multiplier for first 30 days.

- Level 1 ~ Level 300

- ATK/WIZ/Curse DMG +2 ~ +8
- x5 multiplier for first 30 days.

- Level 200 or greater

- Critical DMG +2 ~ +8
- x5 multiplier for first 30 days.

Page: 22 of 22

- Level 1 ~ Level 200

- DEF +2 ~ +14
- x5 multiplier for first 30 days.

Select Page:

Page: 1 of 2

- 13:00 ~ 24:00 (UTC)

- Max ATK/WIZ/Curse DMG +6 ~ +14
- x15 multiplier for first 30 days.

- 13:00 ~ 24:00 (UTC)

- Elemental DEF +3 ~ +11
- x15 multiplier for first 30 days.

- 13:00 ~ 24:00 (UTC)

- Elemental DMG +6 ~ +14
- x15 multiplier for first 30 days.

Page: 2 of 2

- 01:00 ~ 12:00 (UTC)

- ATK/WIZ/Curse DMG +6 ~ +14
- x15 multiplier for first 30 days.

Select Page:

This page was last modified: April 16, 2022.