Combat Items
Advertisement:
There is a large array of items that can be used in combat. Let's try to cover the basics.

Home -> Guide -> Items -> Combat Items ||

Quick Facts
Weapon
x1 slot
Short Sword
Offensive item!
Helm, Armor, Pants, Gloves, Boots
x1 slot (each part)
Leather Gloves
Defensive item!
Off-hand Item
x1 slot
Small Shield
A shield or a secondary weapon!
Necklace
x1 slot
Pendant of Fire
Offensive item!
Rings
x2 slots
Ring of Fire
Defensive item!
Earrings
x2 slots (left & right)
Earring of Wrath (Right)
Both an offensive and defensive item!
Pentagram
x1 slot
Pentagram for Beginners
Both an offensive and defensive item!
Wings/Cape
x1 slot
Wings of Heaven
Both an offensive and defensive item!
Pet
x1 slot
Guardian Angel
Can be offensive and/or defensive!
Muun
x2 slots
Tibetton
Can be offensive and/or defensive!
Mounts
Equipped from inventory!
Horn of Uniria
Can be offensive and/or defensive!
Guardians
Equipped from inventory!
Ice Dragon
A special type of 'end-game' mount!
Item Durability
Most combat items have durability which will decrease over time from combat. An item 'breaks' if it reaches zero durability. When an item 'breaks,' the item will only provide 20% of its damage/defense. You can repair most items after it becomes zero durability, however some items will disappear forever if they reach zero durability!
+Item Level
Most combat items can have their 'item level' increased up to '+15.' It increases an item's damage/defense as 'item level' is increased, but it also increases it's requirements. You can 'drag and drop' Jewel of Bless and Jewel of Soul onto items to increase 'item level,' or use NPC Chaos Goblin Machine.
Jewel of Bless
[Jewel of Bless]
Increases 'item level' by one, up to +6.
100% Success Rate
Jewel of Soul
[Jewel of Soul]
Increases 'item level' by one, up to +9.
40% ~ 60% Success Rate
+Luck Option
+Luck is bound to items only on a chance basis. +Luck only appears when items are dropped by monsters or crafted.
+Jewel of Life Option
A Jewel of Life can be used on items to grant an additional option. To use Jewel of Life, drag and drop it onto an item!
*Note: if you achieve 'option lv 4,' then the additional option cannot be removed from the item (or changed).
Weapon Option
[Sword Breaker]
DMG +4 ~ +16
(+4 per option level)
Armor Option
[Phantom Armor]
DEF +4 ~ +16
(+4 per option level)
Shield Option
[Horn Shield]
DEF Rate +5 ~ +20
(+5 per option level)
Wing / Cape Option
[Wings of Soul]
One of the following options are randomly granted:
Offensive Option
DMG +4 ~ +16
(+4 per option level)
Defensive Option
DEF +4 ~ +16
(+4 per option level)
Recovery Option
Auto HP Recovery +1% ~ +4%
(+1% per option level)
+Jewel of Harmony Option
A Jewel of Harmony can be used on items to grant multiple additional options. You can use Jewel of Harmony via NPC Osbourne & Jerridon!
Weapon Options
Double Blade
Increase STR stat
Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30
Increase AGI stat
Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30
Increase ENE stat
Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30
Increase ATK/WIZ/Curse DMG
Lower:
+1 ~ +20
Greater:
+21 ~ +39
Ultimate:
+40
Increase ATK Rate
Lower:
+100 ~ +299
Greater:
+300 ~ +499
Ultimate:
+500
Critical DMG Increase
Lower:
+1 ~ +20
Greater:
+21 ~ +39
Ultimate:
+40
Excellent DMG Increase
Lower:
+1 ~ +20
Greater:
+21 ~ +39
Ultimate:
+40
Skill DMG Increase
Lower:
+1 ~ +17
Greater:
+18 ~ +34
Ultimate:
+35
Item Durability Increase
Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30
SD Reduction Rate Increase
Lower:
+1 ~ +5
Greater:
+6 ~ +9
Ultimate:
+10
Convert 5% of MP to ATK/WIZ/Curse
Lower:
+1 ~ +22
Greater:
+23 ~ +44
Ultimate:
+45
Armor Option
Double Blade
Increase STA stat
Lower:
+1 ~ +5
Greater:
+6 ~ +9
Ultimate:
+10
Increase DEF
Lower:
+1 ~ +25
Greater:
+26 ~ +49
Ultimate:
+50
Max HP Increase
Lower:
+10 ~ +54
Greater:
+55 ~ +99
Ultimate:
+100
Max MP Increase
Lower:
+10 ~ +54
Greater:
+55 ~ +99
Ultimate:
+100
Max AG Increase
Lower:
+10 ~ +54
Greater:
+55 ~ +99
Ultimate:
+100
Auto HP Regen Increase
Lower:
+1 ~ +5
Greater:
+6 ~ +9
Ultimate:
+10
Auto MP Regen Increase
Lower:
+1 ~ +5
Greater:
+6 ~ +9
Ultimate:
+10
DMG Reduction Increase
Lower:
+1 ~ +25
Greater:
+26 ~ +49
Ultimate:
+50
Increase Item Durability
Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30
SD Ratio Increase
Lower:
+1% ~ +2%
Greater:
+3% ~ 4%
Ultimate:
+5%
Convert 10% of MP to HP
Lower:
+10 ~ +64
Greater:
+65 ~ +119
Ultimate:
+120
+Bonus Harmony Option...
Bonus Option: Required Strength/Agility Reduction +10
Lv 1: Option +10
Lv 2: Option +20
Lv 3: Option +30
Lv 4: Option +40
Lv 5: Option +50
Advertisement:
Item Grades & Unique Item Types
Some items are more powerful than others because of its item grade, and some are just unique to all other items.
Notes & Tips
Page updated September 05, 2023 || b2023.09.11.001
Advertisement:


https://www.buymeacoffee.com/mufanz
Owned by Izak Thompson
All Rights Reserved || Copyright © 2012 ~ 2023
*WEBZEN IP, game content, and materials are trademarks and copyrights of Webzen Inc., and its Licensors, and is used with permission. © Webzen Inc. All rights reserved. The MU logo and the Webzen logo are trademarks of Webzen Inc. Voluntary legal agreement established in 2021.