MU Helper
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The MU Helper allows the ability idle play! It automatically hunts monsters and tracks detailed statistics! The only con is that you will be charged Zen while the helper is running!
#Assign Helper
#Hunting Log
#Helper Settings
- Start/stop hot-keys: [Home]
- or [Middle Click]
- or [S] + [Left Click]
- Settings hot-key: [Z]
- Use the hunting tab for combat settings.
- Use the obtaining tab for loot settings.
- Use the other settings tab for auto-accept, elite potion, and SNS settings.
- When activated, a large circle appears around the character which represents the automatic attack range.
- When activated, Instant Hunt Log appears, which is an on-screen, smaller version of the Hunting Log.
- Each character class has slightly different settings and options available.
Helper Cost
While the MU Helper is running, you will be charged a small amount of Zen every five minutes.
- The cost of Zen increases after each hour the MU Helper is consecutively running.
- Zen cost formula:
- 1st hour: Character Level * 20
- 2nd hour: Character Level * 30
- 3rd hour: Character Level * 40
- 4th hour: Character Level * 50
- After 4 hours: Character Level * 60
- Disabling the MU Helper will reset the cost of Zen.
Assign Helper #
- A Party Leader can control a Party Member and their MU Helper, when given permission through Assign Helper.
- To give a Party Leader permissions, use the Quick Character Commands.
- Disable permissions by clicking your character name in the Party user interface.
- If Party Leader changes, and permissions were granted for Assign Helper, the permissions are automatically granted to the new Party Leader.
- Party Leader controls:
- Ctrl + Middle Click:
- Moves and starts MU Helper automatically for all Party Members.
- Ctrl + S + Left Click also works.
- Moving a Party Member costs the Party Member Zen (x50,000).
Hunting Log #
The Hunting Log can track up to 60 days of detailed combat statistics, while using the MU Helper feature.
- Hot-key: [END]
- It keeps track of certain statistics for up to 60 individual days, per map.
- Use the drop down list to view the statistics of a different map.
- You can view either Accumulative or Per Second statistics.
- The information can be displayed as a Table or Graph.
- A character can choose to share their Hunting Log publicly by toggling Open My Hunting History option.
- To view at another character's public Hunting Log, use the Quick Command Menu (ALT + Right Click).
- It keeps track of the following statistics:
- Hunting time
- Normal DMG dealt
- Elemental DMG dealt
- HP recovered
- Monster kills
- EXP gained
- The Hunting Log can be minimized into the Instant Hunting Log
- The Instant Hunting Log only displays the current session's Per Second statistics:
- Total Hunting Time
- Normal DMG dealt, per second
- Elemental DMG dealt, per second
- HP recovered, per second
- Monsters killed, per second
- EXP gained, per second
- Instant Hunting Log can be moved anywhere on the screen, or hidden via the x button.
- The - button opens the Hunting Log menu.
Helper Settings #
Below we explain each setting in detail for understanding.
Hunting Settings
- Range: sets the distance (in tiles) the character will travel to attack a monster.
- Use Regular Attack: toggles the use of regular attacks, if Skills cannot be used; it has the lowest attack priority.
- Target Concentration: prioritizes attacking the largest group of monsters (vs. the closest monster).
- Use Skills Closely: increases the priority of Skills and their conditions.
- Long Distance Counter Attacks: if a monster is attacking from outside of the MU Helper Range, this option will allow the character to counter-attack the monster, regardless of the Range.
- Potion: toggles the use of HP Potion automatically; its setting can be adjusted.
- Buff Skill: toggles the use of the selected Buff Skills.
- Buff Item: toggles the use of the selected Buff Items.
Class Settings
These settings are only available for certain classes:
- Combo: toggles the use of the special Combo Skill. (Dark Knight)
- Party: allows the character to use its selected Buff Skills on their Party Members, automatically. (Fairy Elf)
Original Position
- This option forces the character to return to its Original Position, after a specific amount of time.
- A character's Original Position is the coordinate which the MU Helper was originally started on.
- The character will return to the Original Position according to the number in the Seconds text-box.
- For example, if 40 Seconds is written in the MU Helper, the character will try to return to its Original Position every 40 seconds.
Basic Skill
- This is the Skill which will be mainly used; it has the highest attack priority.
- Left Click the box to show a list of Skills which can be assigned.
- Right Click the box to clear the selected Skill.
- Only Basic Skills can be assigned.
- Buff or Debuff Skills cannot be assigned here.
Activation Skill
- There are 2 slots for Activation Skills.
- These Skills offer an alternative to the selected Basic Skill, while hunting.
- Left Click the box to show a list of Skills which can be assigned.
- Right Click the box to clear the selected Skill.
- Basic Skills and Debuff Skills can be assigned here.
- Buff Skills cannot be assigned here.
- Conditional settings, for each Skill, can be set up by clicking the cog icon.
- There are two conditional settings available for Basic Skills: Delay or Monster.
- Basic Skills Delay Condition:
- This forces the use of the selected Activation Skill, after a specific amount of time (in seconds).
- Basic Skills Monster Condition:
- This forces the use of the selected Activation Skill, based on the amount of monsters in the area.
- The condition can be based on the amount of "monsters attacking me," or "monster within hunting range."
- There are two conditional settings available for Debuff Skills: Instant Cast or Delay.
- Debuff Skills Instant Cast Condition:
- This forces the use of the selected Activation Skill, with the highest attack priority.
- Debuff Skills Delay Condition:
- This forces the use of the selected Activation Skill, after a specific amount of time (in seconds).
Obtaining Settings
- Range: sets the distance (in tiles) the character will travel to pick up any item.
- Repair Item: toggles the use of Repair automatically. It repairs once an equipped item reaches 50% Durability.
- Repair Muun: toggles the use of Muun Repair automatically. It repairs Muun if the item reaches less than (5/255) HP. The repair consumes (x1) Jewel of Life from the character's inventory. Repairs Main Muun.
- Pick All Near Items: when selected, the character will pick up every item it sees on the ground.
- Pick Selected Items: when selected, the character will only pick up the items selected in the MU Helper Obtaining menu checklist.
Add Extra Item
- Here you can enter specific words to create a list of terms that the character will search for.
- Enter the text into the text-box below Add Extra Item and click Add to add it to the list.
- The text entered into the list is CaSe SeNsItIvE.
- To remove an entry, click the text and then click Delete.
- Add Extra Item Examples:
- Entering "Option" will pick up items with Jewel Of Life Option.
- Entering "+5" will pick up items with an Item Level +5.
- Entering "Boots" will pick up any item with the word "Boots" in its name.
- Entering "leather" will NOT pick up Leather Helm. You must enter "Leather" (use the capitalized letter "L").
Other Settings
- Auto Accept - Friend: when selected, incoming Party requests, only from characters on your Friend List, are accepted automatically.
- Auto Accept - Guild Member: when selected, incoming Party requests, only from characters in the same Guild, are accepted automatically.
- Use Elite Mana Potion: when selected, the character will automatically consume any Elite Mana Potion first.
- Facebook: Press Connect to open the Connect to SNS menu; hot-key: J.
Notes
- By default, MU Helper targets the closest monster as the main priority.
Page updated March 12, 2022 || b2022.12.18.002
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