Slayer
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"The slayer was originally born from Lorencia and was reincarnated through experiments in Kundun which turned her into a half-human half-bat demi-human. 1896 of Lugard's calendar, the demi-human experiment was discovered by Kundun's forces in Kanturu. To increase the power of their forces, they use the experiment to create demi-humans. The slayer is the first successful demi-human created from the experiment."


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Quick Facts
  • Tier 1 Class: a beginner character.
  • Pay to play: requires a WCoin purchase.
  • Unlocked: no prerequisites required.
  • +5 Stat Points per Character Level.
  • +6 Stat Points after the Hero Status quest.
  • Home to Lorencia.
  • Strength focus creates an offensive build.
  • Agility focus creates an defensive build.
Class Specialization
Each character has unique specialization bonuses.
  • Muun Bonus - starts with a Muun item.
  • Agility Bonus - additional ATK DMG & DEF Rate:
    • Less than 1,500 AGI: +0% ~ +10%
    • 1,501 ~ 2,000 AGI: +10% ~ +30%
    • More than 2,001 AGI: +30% ~ +45%
  • Party Set Bonus - increased EXP gain:
    1. Slayer
    2. Dark Knight
    3. Summoner
Class Evolution
All characters evolve through a series of classes after reaching a specific character level and after completing main quests.
1st: Slayer
Slayer
  • Stops gaining EXP at Level 400.
  • Evolves into Royal Slayer.
2nd: Royal Slayer
Royal Slayer
  • Unlocked by:
    1. Reaching Character Level 150.
    2. Completing the 2nd Class Upgrade quest.
  • Stops gaining EXP at Level 400.
  • Evolves into Master Slayer.
3rd: Master Slayer
Master Slayer
  • Unlocked by:
    1. Reaching Character Level 400.
    2. Completing the 3rd Class Upgrade quest.
  • Unlocks the Master Skill Tree.
  • Stops gaining EXP at Level 800.
  • Evolves into Slaughterer.
4th: Slaughterer
Slaughterer
  • Unlocked by:
    1. Reaching Character Level 800.
    2. Completing the 4th Class Upgrade quest.
  • Unlocks the Skill Enhancement Tree.
  • Stops gaining EXP at Level 1350.
Stats & Formulas #
Check the formulas below to understand how each stat increases the character's abilities.
Dark Knight Base Stats
Strength: 28
This stat increases:
  • ATK Power
  • ELE ATK PWR
  • PVP ELE ATK PWR
Agility: 30
This stat increases:
  • ATK Rate
  • PVP ATK Rate
  • ATK Speed
  • DEF
  • DEF Rate
  • PVP DEF Rate
  • ELE ATK Rate
  • PVP ELE ATK Rate
  • ELE DEF
  • PVP ELE DEF
  • ELE DEF Rate
  • PVP ELE DEF Rate
Stamina: 15
This stat increases:
  • Health Points
Energy: 10
This stat increases:
  • Skill ATK PWR
  • Mana Points
  • AG Points
HP: 130
This stat increases by:
  • +1.5 per Character Level
  • +3 per Stamina point
Mana: 10
This stat increases by:
  • +1 per Character Level
  • +1 per Energy point
AG: 32
This stat increases by:
  • +1 per Energy point
  • +1 every 3 Stamina point
  • +1 every ? Agility point
  • +1 every 5 Strength points
SD: 100
This stat increases by:
  • +1.2 per Stat point
  • +1.2 per Character Level
  • +1 every 2 DEF points

Attack Formula Details
Physical Attacks:
  • Max ATK Power:
    • +1 every 5 Strength points
    • +1 every 10 Agility points
  • Min ATK Power:
    • +1 every 9 Strength points
    • +1 every 20 Agility points
  • ATK Rate:
    • +5 per Character Level
      • (*up to level 400)
    • +1.5 per Agility point
    • +1 every 4 Strength points
  • PVP ATK Rate:
    • +3 per Character Level
      • (*up to level 400)
    • +2.5 per Agility point
  • ATK Speed:
    • +1 every 10 Agility points
  • Skill ATK PWR:
    • +1% every 8 Strength points
    • +1% every 28 Agility points
Elemental Attacks:
  • Max ELE ATK Power:
    • +1 every 6 Strength points
    • +1 every 10 Agility points
  • Min ELE ATK Power:
    • +1 every 9 Strength points
    • +1 every 15 Agility points
  • Max PVP ELE ATK Power:
    • +1 every 6 Strength points
  • Min PVP ELE ATK Power:
    • +1 every 8 Strength points
  • ELE ATK Rate:
    • +5 per Character Level
    • +1.5 per Agility point
    • +1 every 4 Strength points
  • PVP ELE ATK Rate:
    • +5 per Character Level
    • +1.5 per Agility point
    • +1 every 4 Strength points

Defense Formula Details
Physical Defense:
  • DEF:
    • +1 every 10 Agility points
  • DEF Rate:
    • +1 every 3 Agility points
  • PVP DEF Rate:
    • +2 per Character Level
    • +1 every 3 Agility points
Elemental Defense:
  • ELE DEF:
    • +1 every 10 Agility points
  • ELE DEF Rate:
    • +1 every 3 Agility points
  • PVP ELE DEF Rate:
    • +1 every 3 Agility points

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Weapon Details #
Browse the gallery below to check the details of any weapon that this character can equip.
Select Page:
File Gallery 1.002
Armor Set Deatils #
Browse the gallery below to check the details of any armor set that this character can equip.
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File Gallery 1.002
Select an armor set above to preview the details of the set.
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Wing Details #
Browse the gallery below to check the details of any wing item that this character can equip.
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File Gallery 1.002
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Basic Skill Tree #
Most skills are learned by using a skill items, such as an Orb or Book. However, some skills are bound to items or learned from completing quests!
Select a [Skill] from the [Basic Skill Tree] to preview the details of the skill.
Lunge
Thrust the target with a sharp weapon.
  • ATK Skill
    • Skill DMG: 0
    • Skill DMG +1 per 30 STR Levels
    • Range: 2
  • Mana cost: 9
  • Wind element
  • Imprint DMG: +170%

Base Requirements:
  • Weapon item with Skill option equipped.
Uppercut
Swing a sword upwards towards the target.
  • ATK Skill
    • Skill DMG: 0
    • Skill DMG +1 per 30 STR Levels
    • Range: 2
  • Mana cost: 9
  • Wind element
  • Imprint DMG: +190%

Base Requirements:
  • Weapon item with Skill option equipped.
Cyclone
Swing a sword in a quick spin motion towards the target.
  • ATK Skill
    • Skill DMG: 0
    • Skill DMG +1 per 30 STR Levels
    • Range: 2
  • Mana cost: 9
  • Wind element
  • Imprint DMG: +165%

Base Requirements:
  • Weapon item with Skill option equipped.
Twisting Slash
Skillfully swing a weapon around the character to damage multiple enemies.
  • ATK Skill
    • Skill DMG: 15
    • Skill DMG +1 per 40 STR Levels
    • Range: 2
  • Mana cost: 8
  • Wind element
  • Imprint DMG: +150%

Base Requirements:
  • Skill Item: Orb of Twisting Slash
  • Character Level: Level 80
Rageful Blow
Slam your weapon on the ground to damage multiple enemies.
  • ATK Skill
    • Skill DMG: 60
    • Skill DMG +1 per 150 STR Levels
    • Range: 3
  • Mana cost: 25
  • AG cost: 20
  • Earth element
  • Imprint DMG: +125%

Base Requirements:
  • Skill Item: Orb of Rageful Blow
  • Character Level: Level 170
Sword Inertia
Quickly moves left to right throwing a flurry of swords, dealing DMG to multiple targets.
  • ATK Skill
    • Skill DMG: 35
    • Skill DMG +1 per ? ? Levels
    • Range: 6
  • Mana cost: 5
  • Darkness element
  • Imprint DMG: +100%

Base Requirements:
  • Skill Item: Orb of Sword Inertia
  • Character Level: Level 30
  • STR Level: Level 50
  • AGI Level: Level 30
Bat Flock
Summons a flock of bats on the target area, dealing damage to multiple enemies. A portion of the bats remain dealing additional damage.
  • ATK Skill
    • Skill DMG: 115
    • Skill DMG +1 per ? ? Levels
    • Range: 6
  • Mana cost: 20
  • AG cost: 5
  • Darkness element
  • Imprint DMG: +100%

Base Requirements:
  • Skill Item: Orb of Bat Flock
  • Character Level: Level 270
  • STR Level: Level 100
  • AGI Level: Level 380
Pierce Attack
Quickly charges into the group of enemies and deals damage. (Hits multiple targets; x1 DMG counter) Does extra damage to enemies affected by Bat Flock. (causes x2 DMG counters.)
  • ATK Skill
    • Skill DMG: 195
    • Skill DMG +1 per ? ? Levels
    • Range: 6
  • Mana cost: 30
  • AG cost: 10
  • Darkness element
  • Imprint DMG: +120%

Base Requirements:
  • Skill Item: Orb of Pierce Attack
  • Skill: Bat Flock
  • Master Skill: Bat Flock Mastery Level 10
  • STR Level: Level 300
  • AGI Level: Level 1100
Detection
Temporarily locate the location of a portion of life forms within the area.
  • Buff Skill
    • Displays monster locations on mini-map.
    • Range: 100
    • Duration: 60 seconds
    • Cooldown: 5 seconds
  • Mana cost: 100
  • Non-element

Base Requirements:
  • Skill Item: Orb of Detection
  • Character Level: Level 400
  • AGI Level: Level 800
Demolish
Temporarily consumes 3% of Skillpower, and grants ignore defense to self and party members.
  • Buff Skill
    • Reduced Skill DMG: -3%
    • Ignore DEF Rate: +?%
    • Duration: 40 seconds
    • Cooldown: 60 seconds
  • Mana cost: 50
  • Non-element

Base Requirements:
  • Skill Item: Orb of Demolish
  • Character Level: Level 400
  • AGI Level: Level 1450
Rush
Dash towards the enemy and lunge a weapon towards the enemy.
  • ATK Skill
    • Skill DMG: 0
    • Range: 7
  • Mana cost: 30
  • AG cost: 24
  • Wind element
  • Imprint DMG: +150%

Base Requirements:
  • Character Level: Level 400
  • Master Skill: Rank 8
  • (x10) Master Skill Points
Plasma Storm
Mounted on Horn of Destruction, use the Mount to fire 3 lightning bolts towards the enemy, decreasing the Duribility of the target's Armor.
  • ATK Skill
    • Skill DMG: 60
    • Range: 6
    • Cooldown: 1.5 seconds
  • Mana cost: 50
  • AG cost: 50
  • Non-element

Base Requirements:
  • Mount: Horn of Fenrir
Archangel's Will
Use a Blessed Divine Archangel weapon to increase a character's damage.
  • Buff Skill
    • ATK/WIZ DMG +200
    • Skill DMG +50
    • Cooldown: 90 seconds
  • Mana cost: 100
  • AG cost: 150
  • Non-element

Base Requirements:
  • Item: Blessed Divine Archangel weapon with Skill option
[Preview]
Lunge Uppercut Cyclone Twisting Slash Rageful Blow Sword Inertia Bat Flock Pierce Attack Detection Demolish Rush Plasma Storm Archangel's Will
Special Skill Tree #
Special skills are only used in the Castle Seige mini-game.
Select a [Skill] from the [Special Skill Tree] to preview the details of the skill.
Crescent Moon Slash
Rapidly strike a weapon downward towards the enemy.
  • ATK Skill
    • Skill DMG: 90
    • Range: 4
  • Mana cost: 22
  • AG cost: 15
  • Non-element

Base Requirements:
  • Only available in the Castle Siege mini-game.
[Preview]
Crescent Moon Slash
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Master Skill Tree #
The Master Skill Tree is unlocked when a character completes the 3rd Class Upgrade quest! Each character level gained after level 400 will earn one Master Skill Point which can be applied to any of the Master Skill Trees!.
Select a [Master Skill] from the [Green Skill Tree] to preview the details of the skill.
Durability Reduction (1)
Decreases the rate which Durability decreases for Weapon and Armor items, excluding any time-limited Premium Items.
  • Lv. 1: +18.06%
  • Lv. 2: +30.27%
  • Lv. 3: +41.64%
  • Lv. 4: +52.19%
  • Lv. 5: +61.97%
  • Lv. 6: +70.99%
  • Lv. 7: +79.29%
  • Lv. 8: +86.9%
  • Lv. 9: +93.85%
  • Lv. 10: +100.17%
  • Lv. 11: +105.89%
  • Lv. 12: +111.03%
  • Lv. 13: +115.64%
  • Lv. 14: +119.73%
  • Lv. 15: +123.34%
  • Lv. 16: +126.5%
  • Lv. 17: +129.24%
  • Lv. 18: +131.59%
  • Lv. 19: +133.58%
  • Lv. 20: +135.24%

PVP Defense Rate Increase
Increases the character's PVP DEF Rate.
  • Lv. 1: +614
  • Lv. 2: +1,029
  • Lv. 3: +1,415
  • Lv. 4: +1,774
  • Lv. 5: +2,106
  • Lv. 6: +2,413
  • Lv. 7: +2,695
  • Lv. 8: +2,954
  • Lv. 9: +3,190
  • Lv. 10: +3,405
  • Lv. 11: +3,600
  • Lv. 12: +3,775
  • Lv. 13: +3,931
  • Lv. 14: +4,070
  • Lv. 15: +4,193
  • Lv. 16: +4,301
  • Lv. 17: +4,396
  • Lv. 18: +4,474
  • Lv. 19: +4,541
  • Lv. 20: +4,598

Maximum SD Increase
Increases the character's max SD.
  • Lv. 1: +511
  • Lv. 2: +857
  • Lv. 3: +1,179
  • Lv. 4: +1,478
  • Lv. 5: +1,755
  • Lv. 6: +2,011
  • Lv. 7: +2,246
  • Lv. 8: +2,462
  • Lv. 9: +2,659
  • Lv. 10: +2,838
  • Lv. 11: +3,000
  • Lv. 12: +3,145
  • Lv. 13: +3,276
  • Lv. 14: +3,392
  • Lv. 15: +3,494
  • Lv. 16: +3,584
  • Lv. 17: +3,661
  • Lv. 18: +3,728
  • Lv. 19: +3,784
  • Lv. 20: +3,831

Automatic Mana Recovery Increase
Increases the character's Auto Mana Regeneration value by a percentage (%).
  • Lv. 1: +1.81%
  • Lv. 2: +3.03%
  • Lv. 3: +4.16%
  • Lv. 4: +5.22%
  • Lv. 5: +6.2%
  • Lv. 6: +7.1%
  • Lv. 7: +7.93%
  • Lv. 8: +8.69%
  • Lv. 9: +9.39%
  • Lv. 10: +10.02%
  • Lv. 11: +10.59%
  • Lv. 12: +11.1%
  • Lv. 13: +11.56%
  • Lv. 14: +11.97%
  • Lv. 15: +12.33%
  • Lv. 16: +12.65%
  • Lv. 17: +12.92%
  • Lv. 18: +13.16%
  • Lv. 19: +13.36%
  • Lv. 20: +13.52%

Durability Reduction (2)
Decreases the rate which Durability decreases for Ring and Pendant items, excluding any time-limited Premium Items.
  • Lv. 1: +12.04%
  • Lv. 2: +20.18%
  • Lv. 3: +27.76%
  • Lv. 4: +34.8%
  • Lv. 5: +41.31%
  • Lv. 6: +47.33%
  • Lv. 7: +52.86%
  • Lv. 8: +57.94%
  • Lv. 9: +62.57%
  • Lv. 10: +66.78%
  • Lv. 11: +70.59%
  • Lv. 12: +74.02%
  • Lv. 13: +77.09%
  • Lv. 14: +79.82%
  • Lv. 15: +82.23%
  • Lv. 16: +84.34%
  • Lv. 17: +86.16%
  • Lv. 18: +87.73%
  • Lv. 19: +89.05%
  • Lv. 20: +90.16%

Automatic SD Recovery Increase
Increases the character's Auto SD Regeneration value by a percentage (%).
  • Lv. 1: +1.2%
  • Lv. 2: +2.02%
  • Lv. 3: +2.78%
  • Lv. 4: +3.48%
  • Lv. 5: +4.13%
  • Lv. 6: +4.73%
  • Lv. 7: +5.29%
  • Lv. 8: +5.79%
  • Lv. 9: +6.26%
  • Lv. 10: +6.68%
  • Lv. 11: +7.06%
  • Lv. 12: +7.4%
  • Lv. 13: +7.71%
  • Lv. 14: +7.98%
  • Lv. 15: +8.22%
  • Lv. 16: +8.43%
  • Lv. 17: +8.62%
  • Lv. 18: +8.77%
  • Lv. 19: +8.91%
  • Lv. 20: +9.02%

Automatic HP Recovery Increase
Increases the character's Auto Mana Regeneration value by a percentage (%).
  • Lv. 1: +1.2%
  • Lv. 2: +2.02%
  • Lv. 3: +2.78%
  • Lv. 4: +3.48%
  • Lv. 5: +4.13%
  • Lv. 6: +4.73%
  • Lv. 7: +5.29%
  • Lv. 8: +5.79%
  • Lv. 9: +6.26%
  • Lv. 10: +6.68%
  • Lv. 11: +7.06%
  • Lv. 12: +7.4%
  • Lv. 13: +7.71%
  • Lv. 14: +7.98%
  • Lv. 15: +8.22%
  • Lv. 16: +8.43%
  • Lv. 17: +8.62%
  • Lv. 18: +8.77%
  • Lv. 19: +8.91%
  • Lv. 20: +9.02%

Increase Defense
Increases the character's DEF.
  • Lv. 1: +60
  • Lv. 2: +100
  • Lv. 3: +138
  • Lv. 4: +173
  • Lv. 5: +206
  • Lv. 6: +236
  • Lv. 7: +264
  • Lv. 8: +289
  • Lv. 9: +312
  • Lv. 10: +333
  • Lv. 11: +352
  • Lv. 12: +370
  • Lv. 13: +385
  • Lv. 14: +399
  • Lv. 15: +411
  • Lv. 16: +421
  • Lv. 17: +430
  • Lv. 18: +438
  • Lv. 19: +445
  • Lv. 20: +450

Increase Elemental Defense
Increases the character's ELE DEF.
  • Lv. 1: +3
  • Lv. 2: +7
  • Lv. 3: +10
  • Lv. 4: +14
  • Lv. 5: +17
  • Lv. 6: +21
  • Lv. 7: +24
  • Lv. 8: +28
  • Lv. 9: +31
  • Lv. 10: +35

Automatic AG Recovery Increase
Increases the character's Auto AG Regeneration value by a percentage (%).
  • Lv. 1: +1.2%
  • Lv. 2: +2.02%
  • Lv. 3: +2.78%
  • Lv. 4: +3.48%
  • Lv. 5: +4.13%
  • Lv. 6: +4.73%
  • Lv. 7: +5.29%
  • Lv. 8: +5.79%
  • Lv. 9: +6.26%
  • Lv. 10: +6.68%
  • Lv. 11: +7.06%
  • Lv. 12: +7.4%
  • Lv. 13: +7.71%
  • Lv. 14: +7.98%
  • Lv. 15: +8.22%
  • Lv. 16: +8.43%
  • Lv. 17: +8.62%
  • Lv. 18: +8.77%
  • Lv. 19: +8.91%
  • Lv. 20: +9.02%

Durability Reduction (3)
Decreases the rate which Durability decreases for Pet and Mount items, excluding any time-limited Premium Items.
  • Lv. 1: +12.04%
  • Lv. 2: +20.18%
  • Lv. 3: +27.76%
  • Lv. 4: +34.8%
  • Lv. 5: +41.31%
  • Lv. 6: +47.33%
  • Lv. 7: +52.86%
  • Lv. 8: +57.94%
  • Lv. 9: +62.57%
  • Lv. 10: +66.78%
  • Lv. 11: +70.59%
  • Lv. 12: +74.02%
  • Lv. 13: +77.09%
  • Lv. 14: +79.82%
  • Lv. 15: +82.23%
  • Lv. 16: +84.34%
  • Lv. 17: +86.16%
  • Lv. 18: +87.73%
  • Lv. 19: +89.05%
  • Lv. 20: +90.16%

Defense Success Rate Increase
Increases the character's DEF Rate by a percentage (%).
  • Lv. 1: +1.2%
  • Lv. 2: +2.02%
  • Lv. 3: +2.78%
  • Lv. 4: +3.48%
  • Lv. 5: +4.13%
  • Lv. 6: +4.73%
  • Lv. 7: +5.29%
  • Lv. 8: +5.79%
  • Lv. 9: +6.26%
  • Lv. 10: +6.68%
  • Lv. 11: +7.06%
  • Lv. 12: +7.4%
  • Lv. 13: +7.71%
  • Lv. 14: +7.98%
  • Lv. 15: +8.22%
  • Lv. 16: +8.43%
  • Lv. 17: +8.62%
  • Lv. 18: +8.77%
  • Lv. 19: +8.91%
  • Lv. 20: +9.02%

Armor Set Bonus Increase
Increases the character's DEF when an entire unique armor set it equipped.
  • Lv. 1: +6
  • Lv. 2: +11
  • Lv. 3: +15
  • Lv. 4: +19
  • Lv. 5: +23
  • Lv. 6: +25
  • Lv. 7: +30
  • Lv. 8: +33
  • Lv. 9: +36
  • Lv. 10: +39
  • Lv. 11: +41
  • Lv. 12: +43
  • Lv. 13: +45
  • Lv. 14: +46
  • Lv. 15: +48
  • Lv. 16: +49
  • Lv. 17: +50
  • Lv. 18: +51
  • Lv. 19: +52
  • Lv. 20: +53

Revenge
Increases the character's chance to reflect DMG.
  • Lv. 1: +1.02%
  • Lv. 2: +1.27%
  • Lv. 3: +1.52%
  • Lv. 4: +1.75%
  • Lv. 5: +1.97%
  • Lv. 6: +2.18%
  • Lv. 7: +2.38%
  • Lv. 8: +2.57%
  • Lv. 9: +2.75%
  • Lv. 10: +2.92%
  • Lv. 11: +3.08%
  • Lv. 12: +3.24%
  • Lv. 13: +3.38%
  • Lv. 14: +3.52%
  • Lv. 15: +3.65%
  • Lv. 16: +3.77%
  • Lv. 17: +3.88%
  • Lv. 18: +3.99%
  • Lv. 19: +4.09%
  • Lv. 20: +4.17%

Energy Increase
Increases the character's Energy Stat Points.
  • Lv. 1: +14
  • Lv. 2: +24
  • Lv. 3: +33
  • Lv. 4: +41
  • Lv. 5: +49
  • Lv. 6: +56
  • Lv. 7: +63
  • Lv. 8: +69
  • Lv. 9: +75
  • Lv. 10: +80
  • Lv. 11: +84
  • Lv. 12: +88
  • Lv. 13: +92
  • Lv. 14: +95
  • Lv. 15: +98
  • Lv. 16: +101
  • Lv. 17: +103
  • Lv. 18: +105
  • Lv. 19: +106
  • Lv. 20: +108

Stamina Increase
Increases the character's Stamina Stat Points.
  • Lv. 1: +14
  • Lv. 2: +24
  • Lv. 3: +33
  • Lv. 4: +41
  • Lv. 5: +49
  • Lv. 6: +56
  • Lv. 7: +63
  • Lv. 8: +69
  • Lv. 9: +75
  • Lv. 10: +80
  • Lv. 11: +84
  • Lv. 12: +88
  • Lv. 13: +92
  • Lv. 14: +95
  • Lv. 15: +98
  • Lv. 16: +101
  • Lv. 17: +103
  • Lv. 18: +105
  • Lv. 19: +106
  • Lv. 20: +108

Agility Increase
Increases the character's Agility Stat Points.
  • Lv. 1: +14
  • Lv. 2: +24
  • Lv. 3: +33
  • Lv. 4: +41
  • Lv. 5: +49
  • Lv. 6: +56
  • Lv. 7: +63
  • Lv. 8: +69
  • Lv. 9: +75
  • Lv. 10: +80
  • Lv. 11: +84
  • Lv. 12: +88
  • Lv. 13: +92
  • Lv. 14: +95
  • Lv. 15: +98
  • Lv. 16: +101
  • Lv. 17: +103
  • Lv. 18: +105
  • Lv. 19: +106
  • Lv. 20: +108

Strength Increase
Increases the character's Strength Stat Points.
  • Lv. 1: +14
  • Lv. 2: +24
  • Lv. 3: +33
  • Lv. 4: +41
  • Lv. 5: +49
  • Lv. 6: +56
  • Lv. 7: +63
  • Lv. 8: +69
  • Lv. 9: +75
  • Lv. 10: +80
  • Lv. 11: +84
  • Lv. 12: +88
  • Lv. 13: +92
  • Lv. 14: +95
  • Lv. 15: +98
  • Lv. 16: +101
  • Lv. 17: +103
  • Lv. 18: +105
  • Lv. 19: +106
  • Lv. 20: +108

Tier 3 Wing Defense Increase
Increases the character's DEF when a Tier 3 Wing item is equipped.
  • Lv. 1: +12
  • Lv. 2: +20
  • Lv. 3: +27
  • Lv. 4: +34
  • Lv. 5: +41
  • Lv. 6: +47
  • Lv. 7: +52
  • Lv. 8: +57
  • Lv. 9: +62
  • Lv. 10: +66
  • Lv. 11: +70
  • Lv. 12: +74
  • Lv. 13: +77
  • Lv. 14: +79
  • Lv. 15: +82
  • Lv. 16: +84
  • Lv. 17: +86
  • Lv. 18: +87
  • Lv. 19: +89
  • Lv. 20: +90

Weapon Block
While any physical Weapon item is equipped (Sword, Mace, Spear, Axe, etc...), there is a chance to block incoming ATK DMG. When a DMG Counter is successfully blocked, it will be displayed as "Parry."
  • Lv. 1: +1%
  • Lv. 2: +1.82%
  • Lv. 3: +2.58%
  • Lv. 4: +3.28%
  • Lv. 5: +3.93%
  • Lv. 6: +4.53%
  • Lv. 7: +5.09%
  • Lv. 8: +5.59%
  • Lv. 9: +6.06%
  • Lv. 10: +6.48%
  • Lv. 11: +6.86%
  • Lv. 12: +7.2%
  • Lv. 13: +7.51%
  • Lv. 14: +7.78%
  • Lv. 15: +8.02%
  • Lv. 16: +8.23%
  • Lv. 17: +8.42%
  • Lv. 18: +8.57%
  • Lv. 19: +8.71%
  • Lv. 20: +8.82%

Tier 3 Wing ATK Increase
Increases the character's ATK DMG when a Tier 3 Wing item is equipped.
  • Lv. 1: +12
  • Lv. 2: +20
  • Lv. 3: +27
  • Lv. 4: +34
  • Lv. 5: +41
  • Lv. 6: +47
  • Lv. 7: +52
  • Lv. 8: +57
  • Lv. 9: +62
  • Lv. 10: +66
  • Lv. 11: +70
  • Lv. 12: +74
  • Lv. 13: +77
  • Lv. 14: +79
  • Lv. 15: +82
  • Lv. 16: +84
  • Lv. 17: +86
  • Lv. 18: +87
  • Lv. 19: +89
  • Lv. 20: +90

Steel Armor
Increases the character's Base DEF. (Base DEF cannot be ignored.)
  • Lv. 1: +33
  • Lv. 2: +56
  • Lv. 3: +77
  • Lv. 4: +97
  • Lv. 5: +115
  • Lv. 6: +132
  • Lv. 7: +148
  • Lv. 8: +162
  • Lv. 9: +175
  • Lv. 10: +186
  • Lv. 11: +197
  • Lv. 12: +207
  • Lv. 13: +215
  • Lv. 14: +223
  • Lv. 15: +230
  • Lv. 16: +236
  • Lv. 17: +241
  • Lv. 18: +245
  • Lv. 19: +249
  • Lv. 20: +252

Durability Reduction (1) PvP Defense Rate Increase Maximum SD Increase Automatic Increase Mana Recovery Durability Reduction (2) SD Speed Increase Recovery Automatic HP Recovery Increase Increase Defense Increase Elemental Defense Automatic AG Recovery Increase Durability Reduction (3) Defense Success Rate Increase Armor Defense Revenge Stat Increase Energy Stat Increase Stamina Stat Increase Agility Stat Increase Strength Wings Defense Strengthener Wings Defense Strengthener Wings Attack Strengthener Wings Attack Strengthener
Select a [Master Skill] from the [Blue Skill Tree] to preview the details of the skill.
Attack Success Rate Increase
Increases the character's Attack Success Rate.
  • Lv. 1: +511
  • Lv. 2: +857
  • Lv. 3: +1,179
  • Lv. 4: +1,478
  • Lv. 5: +1,755
  • Lv. 6: +2,011
  • Lv. 7: +2,246
  • Lv. 8: +2,462
  • Lv. 9: +2,659
  • Lv. 10: +2,838
  • Lv. 11: +3,000
  • Lv. 12: +3,145
  • Lv. 13: +3,276
  • Lv. 14: +3,392
  • Lv. 15: +3,494
  • Lv. 16: +3,584
  • Lv. 17: +3,661
  • Lv. 18: +3,728
  • Lv. 19: +3,784
  • Lv. 20: +3,831

Cyclone Stregthener
Increases the Skill DMG of Cyclone. When unlocked, the Cyclone skill is replaced by Cyclone Stregthener in the Skill Imprint menu.
  • Lv. 1: +8
  • Lv. 2: +15
  • Lv. 3: +21
  • Lv. 4: +27
  • Lv. 5: +32
  • Lv. 6: +37
  • Lv. 7: +41
  • Lv. 8: +45
  • Lv. 9: +49
  • Lv. 10: +52
  • Lv. 11: +55
  • Lv. 12: +58
  • Lv. 13: +60
  • Lv. 14: +63
  • Lv. 15: +65
  • Lv. 16: +66
  • Lv. 17: +68
  • Lv. 18: +69
  • Lv. 19: +70
  • Lv. 20: +71

Sword Inertia Stregthener
Increases Skill DMG. Replaces the Sword Inertia skill with Sword Inertia Stregthener in the Skill Menu.
  • Level 1: +5
  • Level 2: +9
  • Level 3: +13
  • Level 4: +16
  • Level 5: +19
  • Level 6: +22
  • Level 7: +25
  • Level 8: +27
  • Level 9: +29
  • Level 10: +32
  • Level 11: +34
  • Level 12: +35
  • Level 13: +37
  • Level 14: +39
  • Level 15: +40
  • Level 16: +41
  • Level 17: +42
  • Level 18: +43
  • Level 19: +44
  • Level 20: +45

Rageful Blow Stregthener
Increases the Skill DMG of Rageful Blow. When unlocked, the Rageful Blow skill is replaced by Rageful Blow Stregthener in the Skill Imprint menu.
  • Lv. 1: +5
  • Lv. 2: +9
  • Lv. 3: +12
  • Lv. 4: +16
  • Lv. 5: +19
  • Lv. 6: +22
  • Lv. 7: +25
  • Lv. 8: +27
  • Lv. 9: +30
  • Lv. 10: +32
  • Lv. 11: +34
  • Lv. 12: +36
  • Lv. 13: +37
  • Lv. 14: +38
  • Lv. 15: +40
  • Lv. 16: +41
  • Lv. 17: +42
  • Lv. 18: +42
  • Lv. 19: +43
  • Lv. 20: +44

Sword Inertia Mastery
Increases Skill Range. Replaces the Sword Inertia Stregthener skill with Sword Inertia Mastery in the Skill Menu. It costs (x10) Master Skill Points at one time to unlock this skill, and it's Skill Level cannot be increased.
  • Level 15: Skill Range: 7

Maximum Life Increase
Increases the character's max HP.
  • Lv. 1: +102
  • Lv. 2: +171
  • Lv. 3: +236
  • Lv. 4: +296
  • Lv. 5: +351
  • Lv. 6: +402
  • Lv. 7: +449
  • Lv. 8: +492
  • Lv. 9: +532
  • Lv. 10: +567
  • Lv. 11: +600
  • Lv. 12: +629
  • Lv. 13: +655
  • Lv. 14: +678
  • Lv. 15: +699
  • Lv. 16: +717
  • Lv. 17: +732
  • Lv. 18: +745
  • Lv. 19: +757
  • Lv. 20: +766

Weapon Mastery
Increases the character's ATK DMG (min/max).
  • Lv. 1: +5
  • Lv. 2: +9
  • Lv. 3: +12
  • Lv. 4: +16
  • Lv. 5: +19
  • Lv. 6: +22
  • Lv. 7: +25
  • Lv. 8: +27
  • Lv. 9: +30
  • Lv. 10: +32
  • Lv. 11: +34
  • Lv. 12: +36
  • Lv. 13: +37
  • Lv. 14: +38
  • Lv. 15: +40
  • Lv. 16: +41
  • Lv. 17: +42
  • Lv. 18: +42
  • Lv. 19: +43
  • Lv. 20: +44

Maximum Mana Increase
Increases the character's max Mana.
  • Lv. 1: +102
  • Lv. 2: +171
  • Lv. 3: +236
  • Lv. 4: +296
  • Lv. 5: +351
  • Lv. 6: +402
  • Lv. 7: +449
  • Lv. 8: +492
  • Lv. 9: +532
  • Lv. 10: +567
  • Lv. 11: +600
  • Lv. 12: +629
  • Lv. 13: +655
  • Lv. 14: +678
  • Lv. 15: +699
  • Lv. 16: +717
  • Lv. 17: +732
  • Lv. 18: +745
  • Lv. 19: +757
  • Lv. 20: +766

Bat Flock Strengthener
Increases Skill DMG. Replaces the Bat Flock skill with Bat Flock Stregthener in the Skill Menu.
  • Level 1: +5
  • Level 2: +9
  • Level 3: +13
  • Level 4: +16
  • Level 5: +19
  • Level 6: +22
  • Level 7: +25
  • Level 8: +27
  • Level 9: +29
  • Level 10: +32
  • Level 11: +34
  • Level 12: +35
  • Level 13: +37
  • Level 14: +39
  • Level 15: +40
  • Level 16: +41
  • Level 17: +42
  • Level 18: +43
  • Level 19: +44
  • Level 20: +45

Maximum AG Increase
Increases the character's max AG.
  • Lv. 1: +27
  • Lv. 2: +46
  • Lv. 3: +63
  • Lv. 4: +80
  • Lv. 5: +95
  • Lv. 6: +108
  • Lv. 7: +121
  • Lv. 8: +133
  • Lv. 9: +143
  • Lv. 10: +153
  • Lv. 11: +162
  • Lv. 12: +170
  • Lv. 13: +177
  • Lv. 14: +183
  • Lv. 15: +189
  • Lv. 16: +193
  • Lv. 17: +198
  • Lv. 18: +201
  • Lv. 19: +204
  • Lv. 20: +207

Bat Flock Mastery
Increases the length of time in which the Skill causes Damage Over Time (DOT). Replaces the Bat Flock Stregthener skill with Bat Flock Mastery in the Skill Menu. It costs (x10) Master Skill Points at one time to unlock this skill, and it's Skill Level cannot be increased.
  • Level 10: DOT Duration: ? seconds

Max HP Boost
Increases the character's max HP.
  • Level 1: +189
  • Level 2: +285
  • Level 3: +375
  • Level 4: +460
  • Level 5: +539
  • Level 6: +613
  • Level 7: +682
  • Level 8: +746
  • Level 9: +806
  • Level 10: +862
  • Level 11: +913
  • Level 12: +960
  • Level 13: +1,003
  • Level 14: +1,042
  • Level 15: +1,078
  • Level 16: +1,111
  • Level 17: +1,140
  • Level 18: +1,166
  • Level 19: +1,189
  • Level 20: +1,209

Detection Strengthener
Increases the length of time in which the Skill causes Damage Over Time (DOT). Replaces the Bat Flock Stregthener skill with Bat Flock Mastery in the Skill Menu. It costs (x10) Master Skill Points at one time to unlock this skill, and it's Skill Level cannot be increased.
  • Level 10: Skill Range: 150

Rush
Unlocks the Rush skill in the Skill Imprint menu. It costs (x10) Master Skill Points to learn this skill.
  • Lv. 10: Unlock Rush

Demolish Strengthener
Decreases the Skill Cooldown. Replaces the Demolish skill with Demolish Strengthener in the Skill Menu.
  • Level 1: Skill Cooldown: 59 seconds
  • Level 2: Skill Cooldown: 58 seconds
  • Level 3: Skill Cooldown: 57 seconds
  • Level 4: Skill Cooldown: 56 seconds
  • Level 5: Skill Cooldown: 55 seconds
  • Level 6: Skill Cooldown: 54 seconds
  • Level 7: Skill Cooldown: 53 seconds
  • Level 8: Skill Cooldown: 52 seconds
  • Level 9: Skill Cooldown: 51 seconds
  • Level 10: Skill Cooldown: 50 seconds
  • Level 11: Skill Cooldown: 49 seconds
  • Level 12: Skill Cooldown: 48 seconds
  • Level 13: Skill Cooldown: 47 seconds
  • Level 14: Skill Cooldown: 46 seconds
  • Level 15: Skill Cooldown: 45 seconds
  • Level 16: Skill Cooldown: 44 seconds
  • Level 17: Skill Cooldown: 43 seconds
  • Level 18: Skill Cooldown: 42 seconds
  • Level 19: Skill Cooldown: 41 seconds
  • Level 20: Skill Cooldown: 40 seconds

Demolish Mastery
Increases the Skill Ignore DEF effect. Replaces the Demolish Strengthener skill with Demolish Mastery in the Skill Menu.
  • Level 1: +23
  • Level 2: +36
  • Level 3: +48
  • Level 4: +60
  • Level 5: +71
  • Level 6: +80
  • Level 7: +89
  • Level 8: +98
  • Level 9: +105
  • Level 10: +112
  • Level 11: +118
  • Level 12: +124
  • Level 13: +129
  • Level 14: +133
  • Level 15: +137
  • Level 16: +141
  • Level 17: +144
  • Level 18: +146
  • Level 19: +148
  • Level 20: +150

Attack Success Rate Increase Cyclone Stregthener Sword Inertia Stregthener Twisting Slash Stregthener Rageful Blow Stregthener Sword Inertia Mastery Maximum Life Increase Weapon Mastery Maximum Mana Increase Bat Flock Strengthener Maximum AG Increase Bat Flock Mastery Increase Max HP Detection Strengthener Rush Demolish Strengthener Demolish Mastery
Select a [Master Skill] from the [Red Skill Tree] to preview the details of the skill.
Attack Rate Increase
Increases the character's Attack Rate.
  • Lv. 1: +818
  • Lv. 2: +1372
  • Lv. 3: +1887
  • Lv. 4: +2366
  • Lv. 5: +2809
  • Lv. 6: +3218
  • Lv. 7: +3594
  • Lv. 8: +3939
  • Lv. 9: +4254
  • Lv. 10: +4541
  • Lv. 11: +4800
  • Lv. 12: +5033
  • Lv. 13: +5242
  • Lv. 14: +5427
  • Lv. 15: +5591
  • Lv. 16: +5734
  • Lv. 17: +5859
  • Lv. 18: +5965
  • Lv. 19: +6055
  • Lv. 20: +6130

Short Sword Strengthener
Increases ATK DMG when a Short Sword item is equipped.
  • Level 1: +5
  • Level 2: +9
  • Level 3: +13
  • Level 4: +16
  • Level 5: +19
  • Level 6: +22
  • Level 7: +25
  • Level 8: +27
  • Level 9: +29
  • Level 10: +32
  • Level 11: +34
  • Level 12: +35
  • Level 13: +37
  • Level 14: +39
  • Level 15: +40
  • Level 16: +41
  • Level 17: +42
  • Level 18: +43
  • Level 19: +44
  • Level 20: +45

Short Sword Mastery
Increases ATK Speed when a Short Sword item is equipped.
  • Level 1: +1
  • Level 2: +2
  • Level 3: +3
  • Level 4: +4
  • Level 5: +5
  • Level 6: +6
  • Level 7: +7
  • Level 8: +8
  • Level 9: +9
  • Level 10: +10

Mana Reduction
Decreases the amount of Mana consumed when using any skill.
  • Lv. 1: +7.22%
  • Lv. 2: +12.11%
  • Lv. 3: +16.66%
  • Lv. 4: +20.88%
  • Lv. 5: +24.79%
  • Lv. 6: +28.4%
  • Lv. 7: +31.72%
  • Lv. 8: +34.76%
  • Lv. 9: +37.54%
  • Lv. 10: +40.07%
  • Lv. 11: +42.35%
  • Lv. 12: +44.41%
  • Lv. 13: +46.25%
  • Lv. 14: +47.89%
  • Lv. 15: +49.34%
  • Lv. 16: +50.6%
  • Lv. 17: +51.7%
  • Lv. 18: +52.64%
  • Lv. 19: +53.43%
  • Lv. 20: +54.1%

Monster Attack SD Increment
When a monster is killed, the character recovers SD Points based on the character's max SD. Recovery formula: Max SD Points/Skill Increment.
  • Lv. 1: 9.14
  • Lv. 2: 5.45
  • Lv. 3: 3.96
  • Lv. 4: 3.16
  • Lv. 5: 2.66
  • Lv. 6: 2.32
  • Lv. 7: 2.08
  • Lv. 8: 1.9
  • Lv. 9: 1.76
  • Lv. 10: 1.65
  • Lv. 11: 1.56
  • Lv. 12: 1.49
  • Lv. 13: 1.43
  • Lv. 14: 1.38
  • Lv. 15: 1.34
  • Lv. 16: 1.3
  • Lv. 17: 1.28
  • Lv. 18: 1.25
  • Lv. 19: 1.24
  • Lv. 20: 1.22

Monster Attack Life Increment
When a monster is killed, the character recovers HP Points based on the character's max HP. Recovery formula: Max HP Points/Skill Increment.
  • Lv. 1: 43.19
  • Lv. 2: 25.77
  • Lv. 3: 18.73
  • Lv. 4: 14.94
  • Lv. 5: 12.59
  • Lv. 6: 10.99
  • Lv. 7: 9.84
  • Lv. 8: 8.98
  • Lv. 9: 8.31
  • Lv. 10: 7.79
  • Lv. 11: 7.37
  • Lv. 12: 7.02
  • Lv. 13: 6.75
  • Lv. 14: 6.51
  • Lv. 15: 6.32
  • Lv. 16: 6.17
  • Lv. 17: 6.04
  • Lv. 18: 5.93
  • Lv. 19: 5.84
  • Lv. 20: 5.77

Increase Minimum Attack Power
Increases the character's minimum ATK DMG.
  • Lv. 1: +5
  • Lv. 2: +9
  • Lv. 3: +12
  • Lv. 4: +16
  • Lv. 5: +19
  • Lv. 6: +22
  • Lv. 7: +25
  • Lv. 8: +27
  • Lv. 9: +30
  • Lv. 10: +32
  • Lv. 11: +34
  • Lv. 12: +36
  • Lv. 13: +37
  • Lv. 14: +38
  • Lv. 15: +40
  • Lv. 16: +41
  • Lv. 17: +42
  • Lv. 18: +42
  • Lv. 19: +43
  • Lv. 20: +44

Monster Attack Mana Increment
When a monster is killed, the character recovers Mana Points based on the character's max Mana. Recovery formula: Max Mana Points/Skill Increment.
  • Lv. 1: 43.19
  • Lv. 2: 25.77
  • Lv. 3: 18.73
  • Lv. 4: 14.94
  • Lv. 5: 12.59
  • Lv. 6: 10.99
  • Lv. 7: 9.84
  • Lv. 8: 8.98
  • Lv. 9: 8.31
  • Lv. 10: 7.79
  • Lv. 11: 7.37
  • Lv. 12: 7.02
  • Lv. 13: 6.75
  • Lv. 14: 6.51
  • Lv. 15: 6.32
  • Lv. 16: 6.17
  • Lv. 17: 6.04
  • Lv. 18: 5.93
  • Lv. 19: 5.84
  • Lv. 20: 5.77

Increase Maximum Attack Power
Increases the character's maximum ATK DMG.
  • Lv. 1: +6
  • Lv. 2: +11
  • Lv. 3: +15
  • Lv. 4: +19
  • Lv. 5: +23
  • Lv. 6: +25
  • Lv. 7: +30
  • Lv. 8: +33
  • Lv. 9: +36
  • Lv. 10: +39
  • Lv. 11: +41
  • Lv. 12: +43
  • Lv. 13: +45
  • Lv. 14: +46
  • Lv. 15: +48
  • Lv. 16: +49
  • Lv. 17: +50
  • Lv. 18: +51
  • Lv. 19: +52
  • Lv. 20: +53

Increase Critical Damage Rate
Increases the character's Critical Damage Chance.
  • Lv. 1: +1.02%
  • Lv. 2: +1.27%
  • Lv. 3: +1.52%
  • Lv. 4: +1.75%
  • Lv. 5: +1.97%
  • Lv. 6: +2.18%
  • Lv. 7: +2.38%
  • Lv. 8: +2.57%
  • Lv. 9: +2.75%
  • Lv. 10: +2.92%
  • Lv. 11: +3.08%
  • Lv. 12: +3.24%
  • Lv. 13: +3.38%
  • Lv. 14: +3.52%
  • Lv. 15: +3.65%
  • Lv. 16: +3.77%
  • Lv. 17: +3.88%
  • Lv. 18: +3.99%
  • Lv. 19: +4.09%
  • Lv. 20: +4.17%

Restores All Mana
Increases the character's Recover 100% Mana Chance.
  • Lv. 1: +1.02%
  • Lv. 2: +1.27%
  • Lv. 3: +1.52%
  • Lv. 4: +1.75%
  • Lv. 5: +1.97%
  • Lv. 6: +2.18%
  • Lv. 7: +2.38%
  • Lv. 8: +2.57%
  • Lv. 9: +2.75%
  • Lv. 10: +2.92%
  • Lv. 11: +3.08%
  • Lv. 12: +3.24%
  • Lv. 13: +3.38%
  • Lv. 14: +3.52%
  • Lv. 15: +3.65%
  • Lv. 16: +3.77%
  • Lv. 17: +3.88%
  • Lv. 18: +3.99%
  • Lv. 19: +4.09%
  • Lv. 20: +4.17%

Restores All HP
Increases the character's Recover 100% HP Chance.
  • Lv. 1: +1.02%
  • Lv. 2: +1.27%
  • Lv. 3: +1.52%
  • Lv. 4: +1.75%
  • Lv. 5: +1.97%
  • Lv. 6: +2.18%
  • Lv. 7: +2.38%
  • Lv. 8: +2.57%
  • Lv. 9: +2.75%
  • Lv. 10: +2.92%
  • Lv. 11: +3.08%
  • Lv. 12: +3.24%
  • Lv. 13: +3.38%
  • Lv. 14: +3.52%
  • Lv. 15: +3.65%
  • Lv. 16: +3.77%
  • Lv. 17: +3.88%
  • Lv. 18: +3.99%
  • Lv. 19: +4.09%
  • Lv. 20: +4.17%

Absorb Life
Gives a 50% chance, per successful attack, to recover a small amount of HP.
  • Lv. 1: +5
  • Lv. 2: +9
  • Lv. 3: +12
  • Lv. 4: +16
  • Lv. 5: +19
  • Lv. 6: +22
  • Lv. 7: +25
  • Lv. 8: +27
  • Lv. 9: +30
  • Lv. 10: +32
  • Lv. 11: +34
  • Lv. 12: +36
  • Lv. 13: +37
  • Lv. 14: +38
  • Lv. 15: +40
  • Lv. 16: +41
  • Lv. 17: +42
  • Lv. 18: +42
  • Lv. 19: +43
  • Lv. 20: +44

Increase Excellent Damage Rate
Increases the character's Excellent Damage Chance.
  • Lv. 1: +1.02%
  • Lv. 2: +1.27%
  • Lv. 3: +1.52%
  • Lv. 4: +1.75%
  • Lv. 5: +1.97%
  • Lv. 6: +2.18%
  • Lv. 7: +2.38%
  • Lv. 8: +2.57%
  • Lv. 9: +2.75%
  • Lv. 10: +2.92%
  • Lv. 11: +3.08%
  • Lv. 12: +3.24%
  • Lv. 13: +3.38%
  • Lv. 14: +3.52%
  • Lv. 15: +3.65%
  • Lv. 16: +3.77%
  • Lv. 17: +3.88%
  • Lv. 18: +3.99%
  • Lv. 19: +4.09%
  • Lv. 20: +4.17%

Battle Mind
Increases the character's ATK DMG when attacking a target within 2 tiles.
  • Lv. 1: +5
  • Lv. 2: +9
  • Lv. 3: +12
  • Lv. 4: +16
  • Lv. 5: +19
  • Lv. 6: +22
  • Lv. 7: +25
  • Lv. 8: +27
  • Lv. 9: +30
  • Lv. 10: +32
  • Lv. 11: +34
  • Lv. 12: +36
  • Lv. 13: +37
  • Lv. 14: +38
  • Lv. 15: +40
  • Lv. 16: +41
  • Lv. 17: +42
  • Lv. 18: +42
  • Lv. 19: +43
  • Lv. 20: +44

Restores All SD
Increases the character's Recover 100% SD Chance.
  • Lv. 1: +1.02%
  • Lv. 2: +1.27%
  • Lv. 3: +1.52%
  • Lv. 4: +1.75%
  • Lv. 5: +1.97%
  • Lv. 6: +2.18%
  • Lv. 7: +2.38%
  • Lv. 8: +2.57%
  • Lv. 9: +2.75%
  • Lv. 10: +2.92%
  • Lv. 11: +3.08%
  • Lv. 12: +3.24%
  • Lv. 13: +3.38%
  • Lv. 14: +3.52%
  • Lv. 15: +3.65%
  • Lv. 16: +3.77%
  • Lv. 17: +3.88%
  • Lv. 18: +3.99%
  • Lv. 19: +4.09%
  • Lv. 20: +4.17%

Increase Double Damage Rate
Increases the character's Double Damage Chance.
  • Lv. 1: +1.02%
  • Lv. 2: +1.27%
  • Lv. 3: +1.52%
  • Lv. 4: +1.75%
  • Lv. 5: +1.97%
  • Lv. 6: +2.18%
  • Lv. 7: +2.38%
  • Lv. 8: +2.57%
  • Lv. 9: +2.75%
  • Lv. 10: +2.92%
  • Lv. 11: +3.08%
  • Lv. 12: +3.24%
  • Lv. 13: +3.38%
  • Lv. 14: +3.52%
  • Lv. 15: +3.65%
  • Lv. 16: +3.77%
  • Lv. 17: +3.88%
  • Lv. 18: +3.99%
  • Lv. 19: +4.09%
  • Lv. 20: +4.17%

Absorb Shield
Gives a 50% chance, per successful attack, to recover a small amount of SD.
  • Lv. 1: +6
  • Lv. 2: +11
  • Lv. 3: +15
  • Lv. 4: +19
  • Lv. 5: +23
  • Lv. 6: +25
  • Lv. 7: +30
  • Lv. 8: +33
  • Lv. 9: +36
  • Lv. 10: +39
  • Lv. 11: +41
  • Lv. 12: +43
  • Lv. 13: +45
  • Lv. 14: +46
  • Lv. 15: +48
  • Lv. 16: +49
  • Lv. 17: +50
  • Lv. 18: +51
  • Lv. 19: +52
  • Lv. 20: +53

Increase Ignore DEF Rate
Increases the character's Ignore DEF Chance.
  • Lv. 1: +1.02%
  • Lv. 2: +1.27%
  • Lv. 3: +1.52%
  • Lv. 4: +1.75%
  • Lv. 5: +1.97%
  • Lv. 6: +2.18%
  • Lv. 7: +2.38%
  • Lv. 8: +2.57%
  • Lv. 9: +2.75%
  • Lv. 10: +2.92%
  • Lv. 11: +3.08%
  • Lv. 12: +3.24%
  • Lv. 13: +3.38%
  • Lv. 14: +3.52%
  • Lv. 15: +3.65%
  • Lv. 16: +3.77%
  • Lv. 17: +3.88%
  • Lv. 18: +3.99%
  • Lv. 19: +4.09%
  • Lv. 20: +4.17%

Attack Rate Two-Handed Sword Strengthener Two-handed Sword Mastery Mana Reduction Monster Attack SD Increment Monster Attack Life Increment Increase Minimum Attack Power Monster Attack Mana Increment Increase Maximum Attack Power Increase Critical Damage Rate Restores All Mana Restores All HP Absorb Life Increases Excellent Damage Rate Battle Mind Restores All SD Increases Double Damage Rate Absorb Shield Increases Chance of ignore Def
Skill Enhancement Tree #
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This page was last modified: February 22, 2022.
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