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Home - Guide - Items

Combat Items

There are lots of different items that can be used for combat. All characters can wear a full 'armor set' with parts like Helm, Armor, Pants, Gloves, and Boots. Most characters use a weapon and shield, but some can use two weapon items. Everyone starts with the 'Pentagram For Beginners' at level 1, and more Pentagrams become an option at level 100. Wings can be equipped at level 150 (or a Cape at level 180), and Earrings become available at level 300 for the adventurous journey ahead. You'll be able to start using mastery equipment once you reach level 400, and enhanced equipment becomes available after reaching level 800!


#Item durability...
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#Item level...
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#Luck option...
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#Jewel of Life option...
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#Jewel of Harmony option...
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#Item grades & unique items...
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#Notes & tips...

Equipable items...
Helm, Armor, Pants, Gloves, Boots
x1 slot (each part)
Leather Gloves
Defensive item!
Weapon
x1 slot
Short Sword
Offensive item!
Off-hand Item
x1 slot
Small Shield
A shield or a secondary weapon!
Rings
x2 slots
Ring of Fire
Defensive item!
Necklace
x1 slot
Pendant of Fire
Offensive item!
Earrings
x2 slots (left & right)
Earring of Wrath (Right)
Both an offensive and defensive item!
Pentagram
x1 slot
Pentagram for Beginners
Both an offensive and defensive item!
Wings/Cape
x1 slot
Wings of Heaven
Both an offensive and defensive item!
Pet
x1 slot
Guardian Angel
Can be offensive and/or defensive!
Mounts
Equipped from inventory!
Horn of Uniria
Can be offensive and/or defensive!
Muun
x2 slots
Tibetton
Can be offensive and/or defensive!
Guardians
Equipped from inventory!
Ice Dragon
A mount for characters level 800+!

Item durability... #

Most combat items have durability which will decrease over time from combat. An item 'breaks' if it reaches zero durability. When an item 'breaks,' the item will only provide 20% of its damage/defense. You can repair most items after it becomes zero durability, however some items will disappear forever if they reach zero durability!


Item level... #

Most combat items can have their 'item level' increased up to '+15.' It increases an item's damage/defense as 'item level' is increased, but it also increases it's requirements. You can 'drag and drop' Jewel of Bless and Jewel of Soul onto items to increase 'item level,' or use NPC Chaos Goblin Machine.

Jewel of Bless
[Jewel of Bless]
Increases 'item level' by one, up to +6.
100% Success Rate
Jewel of Soul
[Jewel of Soul]
Increases 'item level' by one, up to +9.
40% ~ 60% Success Rate
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Luck option... #

+Luck is bound to items only on a chance basis. +Luck only appears when items are dropped by monsters or crafted.


Jewel of Life option... #

A Jewel of Life can be used on items to grant an additional option. To use Jewel of Life, drag and drop it onto an item!

Weapon Option
[Sword Breaker]
DMG +4 ~ +16
(+4 per option level)
Armor Option
[Phantom Armor]
DEF +4 ~ +16
(+4 per option level)
Shield Option
[Horn Shield]
DEF Rate +5 ~ +20
(+5 per option level)
Wing / Cape Option
[Wings of Soul]
One of the following options are randomly granted:
Offensive Option
DMG +4 ~ +16
(+4 per option level)
Defensive Option
DEF +4 ~ +16
(+4 per option level)
Recovery Option
Auto HP Recovery +1% ~ +4%
(+1% per option level)

Jewel of Harmony option... #

A Jewel of Harmony can be used on items to grant multiple additional options. You can use Jewel of Harmony via NPC Osbourne & Jerridon!

Weapon Options
Double Blade

Increase STR stat...

Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30

Increase AGI stat...

Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30

Increase ENE stat...

Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30

Increase ATK/WIZ/Curse DMG...

Lower:
+1 ~ +20
Greater:
+21 ~ +39
Ultimate:
+40

Increase ATK Rate...

Lower:
+100 ~ +299
Greater:
+300 ~ +499
Ultimate:
+500

Critical DMG Increase...

Lower:
+1 ~ +20
Greater:
+21 ~ +39
Ultimate:
+40

Excellent DMG Increase...

Lower:
+1 ~ +20
Greater:
+21 ~ +39
Ultimate:
+40

Skill DMG Increase...

Lower:
+1 ~ +17
Greater:
+18 ~ +34
Ultimate:
+35

Item Durability Increase...

Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30

SD Reduction Rate Increase...

Lower:
+1 ~ +5
Greater:
+6 ~ +9
Ultimate:
+10

Convert 5% of MP to ATK/WIZ/Curse...

Lower:
+1 ~ +22
Greater:
+23 ~ +44
Ultimate:
+45
Armor Option
Guardian Pants

Increase STA stat...

Lower:
+1 ~ +5
Greater:
+6 ~ +9
Ultimate:
+10

Increase DEF...

Lower:
+1 ~ +25
Greater:
+26 ~ +49
Ultimate:
+50

Max HP Increase...

Lower:
+10 ~ +54
Greater:
+55 ~ +99
Ultimate:
+100

Max MP Increase...

Lower:
+10 ~ +54
Greater:
+55 ~ +99
Ultimate:
+100

Max AG Increase...

Lower:
+10 ~ +54
Greater:
+55 ~ +99
Ultimate:
+100

Auto HP Regen Increase...

Lower:
+1 ~ +5
Greater:
+6 ~ +9
Ultimate:
+10

Auto MP Regen Increase...

Lower:
+1 ~ +5
Greater:
+6 ~ +9
Ultimate:
+10

DMG Reduction Increase...

Lower:
+1 ~ +25
Greater:
+26 ~ +49
Ultimate:
+50

Increase Item Durability...

Lower:
+1 ~ +15
Greater:
+16 ~ +29
Ultimate:
+30

SD Ratio Increase...

Lower:
+1% ~ +2%
Greater:
+3% ~ 4%
Ultimate:
+5%

Convert 10% of MP to HP...

Lower:
+10 ~ +64
Greater:
+65 ~ +119
Ultimate:
+120
Bonus option...
Bonus Option: Required Strength/Agility Reduction +10
Lv 1: Option +10
Lv 2: Option +20
Lv 3: Option +30
Lv 4: Option +40
Lv 5: Option +50

Item grades & unique items... #

Some items are more powerful than others because of its item grade, and some are just unique to all other items.


Notes & tips... #
Page updated October 18, 2024 || b2023.09.11.001

Owned by Izak Thompson
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