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[Castle Siege]
Related links: [Player vs. Player] - [Valley of Loren]
Jump to: Game-play - Monster List - Reward List
[Castle Siege] is the ultimate battle between MU's strongest guilds.

NPC [Guardsman]
  • Located in [Valley of Loren] @(86, 60)
  • Talk to NPC [Guardsman] to register for [Castle Siege].
  • [Guild Members] may submit [Sign of lord] to him as registration.

[Sign of lord]
[Sign of lord]
  • [Mini-game Ticket] item
  • Used as part of the registeration process of the [Arka War] and [Castle Siege] [Mini-game].
  • Dropped by any monsters.
  • Can be stacked up to (x255).



Story line about CS...

[Mini-game] Registration
This [Mini-game] requires players to register in advance of the actual starting time of the [Mini-game]. [Guild Masters] can register their [Guild] by speaking with NPC [Guardsman], in the [Valley of Loren].
  • [Guild Master]:
    • Register [Guild] via NPC.
  • [Guild Members]:
    • Register [Sign of lord] via NPC.


[Mini-game] Schedule & Starting Time
This is a time line of the [Mini-game] process which takes place over the entire week, including its registration process. You must enter the [Mini-game] during its [Entry Period], which is up to 6 minutes prior to the listed start time. The [Entry Period] closes one minute before the [Mini-game] starts.
  • [Sunday] @06:00 ~ [Monday]:
    • [Guild Registration]
    • [Guild Masters] must register their [Guild] during this period.
    • The main [Guild] of a entire [Guild Alliance] must register for the entire [Guild Alliance].
    • [Guild Masters] can register their [Guild] by talking to NPC [Guardsman].
  • [Tuesday] ~ [Wednesday]:
    • [Rank Registration]
    • [Guild Members] must submit [Sign of lord] as a registration ticket.
    • Three [Guilds] which have submitted the most [Sign of lord] during this period is chosen to participate in the [Mini-game].
    • The status of the [Guild] rankings can be checked via NPC [Guardsman].
  • [Thursday] @12:00 ~ [Thursday] @18:59:
    • Participating [Guilds] are announced.
  • [Thursday] @19:00 ~ [Saturday] @20:59:
    • [Castle Preparation]
    • The [Gates] and [Guardians] of the [Castle] can be upgrade during this period.
    • [Archer] and [Soldier] can be placed in the [Castle] during this period.
    • [Lifestone] can be placed in the [Castle] during this period.
  • [Saturday] @21:00 ~ @23:00:
    • [Castle Siege] battle begins!
    • The [Guild] holding the [Seal of the Lord] at the end of this period will be determined the winner!

[Mini-game] Rules
  • Participating [Guilds] must have at least (x20) [Guild Members].
  • Participating [Guilds] must have at least one [Guild Alliance] which may also participate.
  • Only (x3) [Guilds] will be allowed to participate.
  • Participating [Guilds] are determined based on the amount of [Sign of lord] submitted during the [Registration] process.
  • A [Guild] cannot withdraw from the [Mini-game] after the [Registration] process.
  • [Party] is allowed and can be formed inside the [Valley of Loren] [Map].
  • Any character with a [PK Status] can still participate.
  • Any character which is not part of a participating [Guild Alliance], during the [Mini-game], will still apply to normal [PVP] penalties.
  • Combat adjustments:
    • No penalty upon character death.
    • No penalty for [PVP] combat.
  • Other adjustments:
    • Upon death, or when using [Town Portal Scroll], the character warps to an area of the [Valley of Loren] [Map], depending on which [Guild] the player is a part of.


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Game-play
[Valley of Loren] [Map]:
  • The [Map] is host to a large [Castle] and massive battlefield, with several large [Gates] blocking the path to actual entrance of the [Castle].
  • The inside of the [Castle] is called the [Throne Room].
  • The [Throne Room] is host to the [Seal of the Lord].

[Castle]

[Castle Preparation] period:
  • During this period, the [Guild Master] can upgrade the [Castle] to improve their chances of holding the [Castle] during the battle.
  • The [Castle Gates] can have their [HP] and [DEF] upgraded during this period.
  • The [Guardian Statues] can have their [HP], [DEF], and [HP Recovery Amount] upgraded during this period.
  • [Archer] and [Soldier] can be placed in the [Castle] during this period.
  • A total of (x100) [Archer] and [Soldier] can be placed in the [Castle] during this period.

[Castle]

[Castle Siege] start:
  • The attacking [Guild Members] are marked with a sword icon above the character.
  • The defending [Guild Members] are marked with a shield icon above the character.
  • The defending [Guild Members] will spawn inside the [Castle], while the attacking [Guild Members] will spawn in the battlefield of the [Map], outside the [Castle Gates].
  • The attacking [Guild Members] may spawn closer in the [Map] if a [Lifestone] is used.

Attacking Team Defending Team

Attacking the [Castle]:
  • The attacking team will need to work its way through the [Castle] by destroying [Castle Gates] which block the path.
  • The attacking team will also need to destroy any [Guardian Statues] in order to deplete the barrier which blocks entry into the [Castle].
  • When all [Guardian Statues] are destroyed, the attacking team will be able to invade the [Castle].
  • Once inside the [Castle], the [Guild Master] must claim the [Seal of the Lord] in order to take possession of the [Castle].
  • Once the [Seal of the Lord] is claimed, the attacking team will now become the defending team, and must continue to hold the [Seal of the Lord] until the end of the battle.
  • If the [Seal of the Lord] is lost before the end of the battle, the roles reverse again, and there will still be a chance to claim the [Seal of the Lord] once more.

Destroyed [Guardian Statue] Stamp

Defending the [Castle]:
  • The defending team must try to stop the attacking team from making their way through the [Castle].
  • The defending team can do this by killing the attacking team as efficiently as possible.
  • The defending team should protect the [Guardian Statues] and [Castle Gates] to prevent them from being destroyed.
  • If the attacking team invades the [Castle], the defending team must act quickly to kill their [Guild Master] whom will be attempting to claim the [Seal of the Lord] in order to take possession of the [Castle].
  • If the [Seal of the Lord] is claimed by the attacking team, the defending team will now become the attacking team, and must attempt to take back the [Seal of the Lord] before the end of the battle.
  • If the [Seal of the Lord] is reclaimed before the end of the battle, the roles reverse again, and there will still be a chance for the attacking team to claim the [Seal of the Lord] once more.

[Seal of the Lord]

[Castle Siege] tips & tricks:
  • Always upgrade the [Castle Gates] and [Guardian Statues] to the max possible upgrades.
  • Use [Archer] and [Soldier] to help slow down the attacking team.
  • Join a [Party].
  • Use the [Dark Lord] [Summon] [Skill] to move an entire [Party] to areas of the [Map] quickly.
  • The attacking team should use [Lifestone] as much as possible.
  • The attacking team should rush the [Castle Gates] and take care of the [Guardian Statues] later.

[Lifestone]

Winning [Castle Siege]:
  • The [Guild Master] of the [Guild Alliance] must claim the [Seal of the Lord] to win.
  • The [Guild Master] can claim the [Seal of the Lord] by clicking it and holding it for 30 seconds.
  • The [Guild] which holds the [Seal of the Lord] at the end of the battle will win.

[Seal of the Lord]


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Monster List
[Archer]
  • [HP]: ?
  • [ATK DMG]: ?
  • [DEF]: ?
[Soldier]
  • [HP]: ?
  • [ATK DMG]: ?
  • [DEF]: ?
[Balista]
  • [HP]: ?
  • [ATK DMG]: ?
  • [DEF]: ?
[Guardian Statue]
[Guardian Statue]
  • [Level 0]:
    • [HP]: 500,000
    • [DEF]: 100
  • [Level 1]:
    • [HP]: 800,000
    • [DEF]: 180
  • [Level 2]:
    • [HP]: 1,500,000
    • [DEF]: 300
  • [Level 3]:
    • [HP]: 3,000,000
    • [DEF]: 520
[Castle Gate]
[Castle Gate]
  • [Level 0]:
    • [HP]: 400,000
    • [DEF]: 80
    • [HP Recovery Amount]: 0%
  • [Level 1]:
    • [HP]: 750,000
    • [DEF]: 180
    • [HP Recovery Amount]: 1%
  • [Level 2]:
    • [HP]: 1,300,000
    • [DEF]: 340
    • [HP Recovery Amount]: 2%
  • [Level 3]:
    • [HP]: 2,500,000
    • [DEF]: 550
    • [HP Recovery Amount]: 3%
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Reward Details
[Guild Master] of the [Guild Alliance]:
  1. Crowned [Lord of MU].
  2. Control over the access to the [Land of Trials] [Map].
  3. Control over the [Tax Rate] of merchant NPCs.



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