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[Arka War]
Related links: [Castle Siege] - [Protector of Acheron]
Jump to: Game-play - Monster List - Reward List
[Arka War] is an epic capture-the-flag style battle between 6 guilds!

[Sir Lesnar]
  • Located in [Lorencia] @(114, 131).
  • Located in [Noria] @(183, 126).
  • Located in [Devias] @(240, 53)
  • Talk to NPC [Sir Lesnar] to register for [Arka War].
  • [Guild Master] may submit [Sign of lord] to him as registration.
[Sign of lord]
[Sign of lord]
  • [Mini-game Ticket] item
  • Used as part of the registration process of the [Arka War] and [Castle Siege] [Mini-game].
  • Dropped by any monsters.
  • Can be stacked up to (x255).

Story line about Arka War...

[Mini-game] Registration
This [Mini-game] requires the [Guilds] to register in advance of the actual starting time of the [Mini-game]. [Guild Masters] can register their [Guild] by speaking with NPC [Sir Lesnar].
  • [Guild Master]:
    • Register [Sign of lord] via NPC.
    • Register [Guild] via NPC.
  • [Guild Members]:
    • Register as participating [Guild Member] via NPC.
[Mini-game] Rules
  • At least (x2) [Guilds] must register in order for the [Mini-game] to start.
  • [Guilds] must have at least (x10) [Guild Members] register, in order to participate in the [Mini-game].
  • A max of (x20) [Guild Members], per [Guild], may register.
  • A max of (x6) [Guilds] will be allowed to participate.
  • The participating [Guilds] are determined based on the amount of [Sign of lord] submitted during the [Sign of lord Registration] period.
  • A [Guild] cannot withdraw from the [Mini-game] after the [Guild Master Registration] process.
  • [Party] is allowed and can be formed inside the [Mini-game] map.
  • Any character with a [PK Status] can not participate.
  • Combat adjustments:
    • Upon character death, the character respawns with the following [Debuff] effect:
      • [Decreased Movement Speed]
      • [Duration]: 90 seconds
    • No other penalty upon character death applies, except for the [Debuff].
    • You do not need to use [Ctrl] to perform attacks on other players.
    • You cannot attack ally [Guild Members].
  • Other adjustments:
    • Upon death, or when using [Town Portal Scroll], the character warps to the [Mini-game] [Safe-zone].
    • A red mark is displayed on enemy [Guild Members]
    • A blue mark is displayed on ally [Guild Members].
    • [Character Commands], such as trade, are disabled.
    • [Personal Store] is disabled.
    • [Warp Command] is disabled.
    • [Guild] commands are disabled.
[Mini-game] Schedule & Starting Time
This is a time line of the [Mini-game] process which takes place over the entire week, including its registration process. Registered [Guild Members] may enter the [Mini-game] during the [Preparation Period] and after the [Mini-game] starts.
  • Before [Tuesday] @01:00 (UTC):
    • [Sign of Lord Registration]
    • [Guilds] must submit [Sign of lord] in attempt to register their [Guild].
    • At least (x10) [Sign of lord] must be registered to qualify.
    • [Guild Members] can submit [Sign of lord] by talking to NPC [Sir Lesnar].
    • Only [Guild Members] with a [Rank] of [Battle Guardian] may submit [Sign of Lord].
    • Only the top (x6) [Guilds], which submit the most [Sign of lord], will be able to register.
  • [Tuesday] @01:00 ~ @01:10 (UTC):
    • [Guild Master Registration]
    • Qualifying [Guilds] must register their [Guild] during this period.
    • Only [Guild Masters] can register for their [Guild] during this period.
    • [Guild Masters] can register their [Guild] by talking to NPC [Sir Lesnar].
  • [Tuesday] @01:10 ~ @01:20 (UTC):
    • [Guild Member Registration]
    • Each participating [Guild Member] must register during this period.
    • At least (x10) [Guild Members] must be registered in order for the [Guild] to be qualified.
    • The status of the [Guild] rankings can be checked via NPC [Sir Lesnar].
  • [Tuesday] @01:20 ~ @01:23 (UTC)
    • Participating [Guilds] are announced.
  • [Tuesday] @01:23 ~ @01:28 (UTC)
    • [Preparation Period]
    • Participants may enter the [Mini-game] by speaking to NPC [Sir Lesnar].
    • Participants may prepare and wait in the [Mini-game] [Safe-zone], during this period.
  • [Tuesday] @01:28 ~ @01:58 (UTC)
    • [Arka War] battle begins!
    • Participants may still enter the [Mini-game] by speaking to NPC [Sir Lesnar].
    • The team which captures and holds an [Obelisk] until the end of this period will win rewards.
  • [Tuesday] @01:58 ~ @02:00 (UTC)
    • [Conclusion Period]
    • The earned rewards are seen during this period.
    • All participants are automatically warped to [Lorencia] after this period.
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Game-play
[Mini-game] [Map]:
  • The [Mini-game] takes place in a duplicated map of [Acheron].
  • The [Mini-game] map only has three [Acheron] areas: [Alkmar], [Ubaid], and [Debenter].
  • The center of each area is called the [Obelisk Area].
  • Only two [Obelisk Areas] will have one random [Obelisk] spawned.
[Obelisk Area]


[Preparation Period]:
  • During this period, players must speak to [Sir Lesnar] to enter the [Mini-game] map.
  • You will be able to see the location of the Obelisk on the [Battle Status] Menu.
battle img


[Arka War] start:
  • Each [Obelisk Area] will have a random [Obelisk] spawned.
  • (x10) [Boss Monsters] will spawn around each [Obelisk].
  • The [Boss Monsters] will respawn after 10 minutes.
  • Each [Obelisk] and its monsters will have the same randomly generated [Elemental Type].
[Battle Status] menu
img


Capturing the [Obelisk]:
  • Players must travel to the [Obelisk] and destroy it, in order to capture it.
  • An [Obelisk] cannot be damaged unless its [Shield Barrier] is disabled.
  • [Guild Members] must stand inside each [Barrier], simultaneously, in order to disable the [Shield Barrier].
  • If an character leaves a [Barrier], the [Shield Barrier] will be re-enabled.
  • While the [Shield Barrier] is disabled, other [Guild Members] must destroy the [Obelisk]!
  • When the [Obelisk] is destroyed, it will become [Obelisk (Captured)]!
  • When the [Obelisk] is captured, any remaining [Boss Monsters] disappear.
  • The [Guild] must then defend the [Obelisk (Captured)] until the end of the [Mini-game]!
[Barrier]


Defending the [Obelisk (Captured)]:
  • An [Obelisk (Captured)] will not spawn any monsters.
  • A [Guild] may still capture another [Guild's] [Obelisk (Captured)].
  • The defending [Guild] must kill any enemy [Guild Members] attacking the [Obelisk (Captured)].
  • The attacking [Guild] will still need to disable the [Shield Barrier] in order to damage the [Obelisk (Captured)].
  • If the attacking [Guild] manages to destroy the [Obelisk (Captured)], it will then be in their control.
[Obelisk] being captured


[Arka War] tips & tricks:
  • Use a good [Pentagram] item.
  • Join a [Party].
  • Use [Buff Items] and [Pet] items.
  • Use [AOE] [Skills] to kill groups of monsters/players quickly.
  • Use the [Dark Lord] [Summon] [Skill] to move an entire [Party] to areas of the map quickly.
[Arka War] [Event Points]:
  • Killing monster: [Event Points] (x5)
  • Killing player: [Event Points] (x10)
  • Capturing [Obelisk]: [Event Points] (x50)
Winning [Arka War]:
  • Steps to complete the [Mini-game]:
    • Capture any [Obelisk] before the end of the [Mini-game].
    • Defend the [Obelisk (Captured)] until the end of the [Mini-game].
Arka War Results


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[Obelisk] Details
[Obelisk]
[Obelisk]
  • [HP]: 500,000
  • [Elemental Type]: Random
  • [DEF]: ?
[Obelisk (Captured)]
[Obelisk]
  • [HP]: 300,000
  • [Elemental Type]: Random
  • [DEF]: ?
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[Boss Monster] List
These are the [Boss Monsters], which may spawn around an [Obelisk].
[Gnome]

[Gnome]
  • [Monster Level]: [Level 113]
  • [Max HP]: 14,000
  • [ATK DMG]: 590 ~ 635
  • [ATK Rate]: 960
  • [DEF]: 545
  • [Elemental DMG]: 458 ~ 485
  • [Elemental DEF]: 275
  • [ELE DEF Rate]: 295
  • Immune to normal damage counters.
[Hellraiser]

[Hellraiser]
  • [Monster Level]: [Level 113]
  • [Max HP]: 11,000
  • [ATK DMG]: 600 ~ 630
  • [ATK Rate]: 1,020
  • [DEF]: 475
  • [Elemental DMG]: 467 ~ 483
  • [Elemental DEF]: 285
  • [ELE DEF Rate]: 305
  • Immune to normal damage counters.
[Salamander]

[Salamander]
  • [Monster Level]: [Level 113]
  • [Max HP]: 12,000
  • [ATK DMG]: 620 ~ 655
  • [ATK Rate]: 1,020
  • [DEF]: 515
  • [Elemental DMG]: 463 ~ 486
  • [Elemental DEF]: 305
  • [ELE DEF Rate]: 315
  • Immune to normal damage counters.
[Sylphid]

[Sylphid]
  • [Monster Level]: [Level 113]
  • [Max HP]: 11,500
  • [ATK DMG]: 635 ~ 675
  • [ATK Rate]: 1,020
  • [DEF]: 475
  • [Elemental DMG]: 495 ~ 512
  • [Elemental DEF]: 325
  • [ELE DEF Rate]: 315
  • Immune to normal damage counters.
[Undine]

[Undine]
  • [Monster Level]: [Level 113]
  • [Max HP]: 13,100
  • [ATK DMG]: 600 ~ 635
  • [ATK Rate]: 950
  • [DEF]: 495
  • [Elemental DMG]: 472 ~ 500
  • [Elemental DEF]: 290
  • [ELE DEF Rate]: 315
  • Immune to normal damage counters.
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Rewards
Monster Kill Drop List
  • [Trophies of War] (x1)


Player Kill Drop List
  • [Trophies of War] (x1)


[Gens] [Contribution Points]
Killing [Boss Monsters] will earn you [Gens] [Contribution Points]!
  • Killing monster: [Contribution Points] (x30)
  • Killing player: [Contribution Points] (x?)
[EXP] Reward List
Individual characters will earn [EXP], based on the amount of [Event Points] earned during the [Mini-game].
  • At least (x10) [Event Points]: [EXP] (x300,000)
  • (x11) ~ (x50) [Event Points]: [EXP] (x500,000)
  • (x51) ~ (x100) [Event Points]: [EXP] (x700,000)
  • (x101) ~ (x300) [Event Points]: [EXP] (x1,000,000)
  • (x301) ~ (x500) [Event Points]: [EXP] (x2,000,000)
  • At least (x501) [Event Points]: [EXP] (x3,000,000)


[Guild] Reward List
All [Guild Members] of the [Guild] will earn a [Buff], for one week, based on the [Elemental Type] of the captured [Obelisk].
  • [EXP] [+20%] in [Acheron].
  • Monsters in [Alkmar] and [Ubaid] may drop [Ancient Items].
  • [Fire Obelisk]:
    • [Skill DMG] [+25]
    • [Fire Type] [Pentagram] [ELE DMG] and [ELE DEF] [+5%].
  • [Water Obelisk]:
    • [DEF] [+50]
    • [Water Type] [Pentagram] [ELE DMG] and [ELE DEF] [+5%].
  • [Wind Obelisk]:
    • [Critical DMG] Chance [+5%]
    • [Wind Type] [Pentagram] [ELE DMG] and [ELE DEF] [+5%].
  • [Earth Obelisk]:
    • [DMG] [+30]
    • [Earth Type] [Pentagram] [ELE DMG] and [ELE DEF] [+5%].
  • [Darkness Obelisk]:
    • [Reduce DMG] [+10%]
    • [Darkness Type] [Pentagram] [ELE DMG] and [ELE DEF] [+5%].
[Trophies of War] Exchange
[Trophies of War] may be exchanged with NPC [Sir Lesnar] for rewards!
  • [Trophies of War] (x1) ~ (x10):
    • [55% Success Rate]
      • [+5%] per [Trophies of War]
      • [100% Success Rate] max
    • (x1) Possible Item:
      • [Guardian Angel]
      • [Imp]
      • [Uniria]
      • [Large SD Potion] (x1)
      • [Large Complex Potion] (x?)
      • [Jewel of Chaos] (x10)
  • [Trophies of War] (x11) ~ (x20):
    • [55% Success Rate]
      • [+5%] per [Trophies of War]
      • [100% Success Rate] max
    • (x1) Possible Item:
      • [Jewel of Chaos] (x1)
      • [Jewel of Creation] (x1)
      • [Jewel of Harmony] (x1)
      • [High Refining Stone] (x1)
      • [Jewel of Soul] (x10)
      • [Small Box of Errtel]
  • [Trophies of War] (x21) ~ (x30):
    • [55% Success Rate]
      • [+5%] per [Trophies of War]
      • [100% Success Rate] max
    • (x1) Possible Item:
      • [Jewel of Soul] (x1)
      • [Jewel of Bless] (x1)
      • [Jewel of Life] (x1)
      • [Jewel of Guardian] (x1)
      • [Jewel of Bless] (x10)
  • [Trophies of War] (x31) ~ (x40):
    • [55% Success Rate]
      • [+5%] per [Trophies of War]
      • [100% Success Rate] max
    • (x1) Possible Item:
      • Any [Stat Fruit]
      • [Jewel of Bless] (x10)
  • [Trophies of War] (x41) ~ (x50):
    • [50% Success Rate]
      • [+5%] per [Trophies of War]
      • [95% Success Rate] max
    • (x1) Possible Item:
      • [Seed (Water)]
      • [Seed (Water)]
      • [Talisman of Luck]
  • [Trophies of War] (x51) ~ (x60):
    • [50% Success Rate]
      • [+5%] per [Trophies of War]
      • [95% Success Rate] max
    • (x1) Possible Item:
      • [Jewel of Chaos] (x10)
      • [Jewel of Soul] (x10)
      • [Jewel of Bless] (x10)
      • [Jewel of Creation] (x10)
      • [Jewel of Life] (x10)
      • [Jewel of Guardian] (x10)
      • [Jewel of Harmony] (x10)
  • [Trophies of War] (x61) ~ (x70):
    • [50% Success Rate]
      • [+5%] per [Trophies of War]
      • [95% Success Rate] max
    • (x1) Possible Item:
      • [Seed (Ice)]
      • [Seed (Earth)]
      • [Talisman of Luck]
  • [Trophies of War] (x71) ~ (x80):
    • [45% Success Rate]
      • [+5%] per [Trophies of War]
      • [90% Success Rate] max
    • (x1) Possible Item:
      • [Jewel of Chaos] (x20)
      • [Jewel of Soul] (x20)
      • [Jewel of Bless] (x20)
      • [Jewel of Creation] (x20)
      • [Jewel of Life] (x20)
      • [Jewel of Guardian] (x20)
      • [Jewel of Harmony] (x20)
      • [Condor Feather]
  • [Trophies of War] (x81) ~ (x90):
    • [45% Success Rate]
      • [+5%] per [Trophies of War]
      • [90% Success Rate] max
    • (x1) Possible Item:
      • [Seed (Lightning)]
      • [Seed (Fire)]
      • [Condor Feather]
      • [Talisman of Luck]
  • [Trophies of War] (x91) ~ (x100):
    • [45% Success Rate]
      • [+5%] per [Trophies of War]
      • [90% Success Rate] max
    • (x1) Possible Item:
      • [Jewel of Chaos] (x30)
      • [Jewel of Soul] (x30)
      • [Jewel of Bless] (x30)
      • [Jewel of Creation] (x30)
      • [Jewel of Life] (x30)
      • [Jewel of Guardian] (x30)
      • [Jewel of Harmony] (x30)
      • [Condor Feather]
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